Hunter

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[[image:Hunter.PNG]] '''<span style="color:#808000"> Hunter </span>''' is a type of '''[[Strongman]]’s'''  class, who uses bow and are specialist in the physical remote attacks. It can safely trick monsters and inflict great damage from distance. '''Strongman''' can select the class '''<span style="color:#808000">Hunter</span>''' beginning from level 15. Later, at level 31, Hunter will have the option to select from two further sub-classes '''[[Front-line Soldier]]''' and '''[[Spy]]'''.
[[image:Hunter.PNG]] '''<span style="color:#808000"> Hunter </span>''' is a type of '''[[Strongman]]’s'''  class, who uses bow and are specialist in the physical remote attacks. It can safely trick monsters and inflict great damage from distance. '''Strongman''' can select the class '''<span style="color:#808000">Hunter</span>''' beginning from level 15. Later, at level 31, Hunter will have the option to select from two further sub-classes '''[[Front-line Soldier]]''' and '''[[Spy]]'''.
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<span style="color:#style="background:#55 6B 2F">Hunter</span>
 
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<div align="center">
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<div style="border:1px solid #808000;">
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{| cellspacing="0" cellpadding="6" border="1"
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{|
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! style="background:#808000;"|Icon
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! style="background-color:#808000;" colspan="2"| Hunter Skills
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! style="background:#808000;"|Name
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! Function
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! style="background:#808000;"|Function
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! Operating principle
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! style="background:#808000;"|Operating principle
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|-
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|-style="background:#9ACD32;"
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! [[image:Accurate.png|link=]]
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| [[image:Accurate.png]]
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! Accurate Shot
! Accurate Shot
| The shot caused damage, which directly depends on the strength of the distance attack.
| The shot caused damage, which directly depends on the strength of the distance attack.
| Attacking military skill. It requires the presence of bow in the hands. It inflicts damage, depending on the strength of attack on the distance. Effective casualty radius - average.
| Attacking military skill. It requires the presence of bow in the hands. It inflicts damage, depending on the strength of attack on the distance. Effective casualty radius - average.
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|-style="background:#BCE955;"
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|-
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| [[image:Average_armor.png]]
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! [[image:Average_armor.png|link=]]
! Average Armor
! Average Armor
| This skill makes hunter to wear chain armor protective equipment.
| This skill makes hunter to wear chain armor protective equipment.
| Without this skill the character cannot wear the chain armor armors
| Without this skill the character cannot wear the chain armor armors
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|-style="background:#9ACD32;"
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|-
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| [[image:Bows.png]]
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! [[image:Bows.png|link=]]
! Bows
! Bows
| This skill allows the hunter to use bows and arrows
| This skill allows the hunter to use bows and arrows
| Without this skill the character will not be able to use bow
| Without this skill the character will not be able to use bow
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|-style="background:#BCE954;"
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|-
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| [[image:Dexterity.png]]
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! [[image:Dexterity.png|link=]]
! Dexterity
! Dexterity
| The armor of the character is increased by 25 for the level of the character
| The armor of the character is increased by 25 for the level of the character
| Increases a quantity of armor, depending on the level of character.
| Increases a quantity of armor, depending on the level of character.
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|-style="background:#9ACD32;"
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|-
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| [[image:Fast_shooting.png]]
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! [[image:Fast_shooting.png|link=]]
! Fast Shooting
! Fast Shooting
| Hunter begins to shoot more rapid than earlier.
| Hunter begins to shoot more rapid than earlier.
| Increases the speed of usual shots from the bow within time frame.
| Increases the speed of usual shots from the bow within time frame.
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|-style="background:#BCE954;"
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|-
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| [[image:Monster_att.png]]
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! [[image:Monster_att.png|link=]]
! Monster Attention
! Monster Attention
| When the arrows hits the target, the attention of all the monsters is drawn to the target
| When the arrows hits the target, the attention of all the monsters is drawn to the target
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</div>
</div>
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'''Skills of the Hunter'''
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== Hunter Skills ==
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'''Level of character 15'''
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<div style="border:1px solid #808000;">
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{| class="smallertexttable" width=100%
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* ''Accurate shot'' level 1
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! style="min-width:150px;background-color:#808000;" colspan=2| Hunter Skills
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! style="width:61px;"| Character:
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* ''Bows'' level 1
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! 15
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! 22
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* ''Average Armor'' level 1
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! 26
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! 30
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'''Level of character 22'''
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! 32
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! 34
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* ''Accurate shot''  level 2
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! 36
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! 38
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'''Level of character 26'''
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! 40
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! 48
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* ''Fast shooting ''level 1
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|-
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! style="width:41px;"| [[image:Accurate.png|link=]]
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* ''Accurate shot'' level 3
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! colspan="2"| Accurate Shot
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! Grade 1
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'''Level of character 30'''
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! Grade 2
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! Grade 3
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* Monster Attention level 1
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!
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! Grade 4
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* ''Dexterity'' level 1
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!
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! Grade 5
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'''Level of character 32''' (in parallel with the skills of new class)
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!
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! Grade 6
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* ''Accurate shot''  level 4
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!
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|-
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'''Level of character 34''' (in parallel with the skills of new class)
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! [[image:Average_armor.png|link=]]
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! colspan="2"| Average Armor
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* ''Dexterity'' level 2
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! Grade 1
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!
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* ''Fast shooting'' level 2
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!
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!
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'''Level of character 36''' (in parallel with the skills of new class)
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!
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!
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* ''Accurate shot'' level 5
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!
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!
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'''Level of character 38''' (in parallel with the skills of new class)
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!
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!
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* ''Fast shooting'' level 3
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|-
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! [[image:Bows.png|link=]]
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'''Level of character 40''' (in parallel with the skills of new class)
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! colspan="2"| Bows
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! Grade 1
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* ''Accurate shot''  level 6
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!
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!
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'''Level of character 48''' (in parallel with the skills of new class)
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!
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!
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* ''Fast shooting'' level 4
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!
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!
 +
!
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!
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!
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|-
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! [[image:Dexterity.png|link=]]
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! colspan="2"| Dexterity
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!
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!
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!
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! Grade 1
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!
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! Grade 2
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!
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!
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!
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!
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|-
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! [[image:Fast_shooting.png|link=]]
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! colspan="2"| Fast Shooting
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!
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!
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! Grade 1
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!
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!
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! Grade 2
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!
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! Grade 3
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!
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! Grade 4
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|-
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! [[image:Monster_att.png|link=]]
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! colspan="2"| Monster Attention
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!
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!
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!
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! Grade 1
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!
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!
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!
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!
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!
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!
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|}
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</div>

Current revision as of 21:48, 1 April 2015

image:Hunter.PNG Hunter is a type of Strongman’s class, who uses bow and are specialist in the physical remote attacks. It can safely trick monsters and inflict great damage from distance. Strongman can select the class Hunter beginning from level 15. Later, at level 31, Hunter will have the option to select from two further sub-classes Front-line Soldier and Spy.

Hunter Skills Function Operating principle
Accurate Shot The shot caused damage, which directly depends on the strength of the distance attack. Attacking military skill. It requires the presence of bow in the hands. It inflicts damage, depending on the strength of attack on the distance. Effective casualty radius - average.
Average Armor This skill makes hunter to wear chain armor protective equipment. Without this skill the character cannot wear the chain armor armors
Bows This skill allows the hunter to use bows and arrows Without this skill the character will not be able to use bow
Dexterity The armor of the character is increased by 25 for the level of the character Increases a quantity of armor, depending on the level of character.
Fast Shooting Hunter begins to shoot more rapid than earlier. Increases the speed of usual shots from the bow within time frame.
Monster Attention When the arrows hits the target, the attention of all the monsters is drawn to the target Raise the number of aggression nearest to the target monster to 120%.

Hunter Skills

Hunter Skills Character: 15 22 26 30 32 34 36 38 40 48
Accurate Shot Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6
Average Armor Grade 1
Bows Grade 1
Dexterity Grade 1 Grade 2
Fast Shooting Grade 1 Grade 2 Grade 3 Grade 4
Monster Attention Grade 1
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