Beginner Craft
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== <font color="#0000CE">Introductions to Crafting:</font>== | == <font color="#0000CE">Introductions to Crafting:</font>== | ||
- | <font color="#1F88A7">Crafting is an important part of the game. Via crafting, players are able to create useful items, that are sometimes not available except | + | <font color="#1F88A7">Crafting is an important part of the game. Via crafting, players are able to create useful items, that are sometimes not available except buying them with emeralds. |
[[image:skill.png|right]] | [[image:skill.png|right]] | ||
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6th profession ... costs 300k emeralds | 6th profession ... costs 300k emeralds | ||
+ | 7th profession ... costs 600k emeralds | ||
+ | |||
+ | 8th profession ... costs 1000k emeralds | ||
With the profession skills, the character will be able to collect '''resources''' items scattered in the land of Fragoria. The '''resources''' are needed for crafting items via '''recipes'''. | With the profession skills, the character will be able to collect '''resources''' items scattered in the land of Fragoria. The '''resources''' are needed for crafting items via '''recipes'''. | ||
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[[Ore Miner]]: specializes in mining ores, minerals, and precious stones | [[Ore Miner]]: specializes in mining ores, minerals, and precious stones | ||
- | [[Tanner]]: specializes in | + | [[Tanner]]: specializes in collecting animal products. |
'''Recipe Crafting Professions:''' | '''Recipe Crafting Professions:''' | ||
- | [[ | + | [[Alchemist]]: creates potions |
- | [[ | + | [[Beastmaster]]: creates everything for pets: keys, cocoons of certain pets, food, Veles potion, slot opening potions and many other things. |
- | [[ | + | [[Jeweller]]: creates rings, amulets and averters. |
- | [[ | + | [[Witcher]]: creates arrows, shirts and books. |
==<font color="#0000CE">Craftsmen Teams</font>== | ==<font color="#0000CE">Craftsmen Teams</font>== | ||
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- | {| | + | {| |
- | + | | [[image:forest_ranger.png|frame|left|Head of Forest Rangers & Alchemist]] | |
- | + | | [[image:magician.png|frame|none|Head of Magicians & Jeweler]] | |
- | + | | [[image:Ore_miner.png|frame|Head of Ore Miners $ Witcher]] | |
- | + | | [[image:tanner.png|frame|Head of Tanners & Beastermaster]] | |
|} | |} | ||
As it is noticed that each NPC holds two profession skills one from Harvesting profession category and one from Producing profession Category. | As it is noticed that each NPC holds two profession skills one from Harvesting profession category and one from Producing profession Category. | ||
Based on it, each NPC sells tool for his Harvesting profession and recipe for Producing profession. | Based on it, each NPC sells tool for his Harvesting profession and recipe for Producing profession. | ||
- | + | ||
+ | It is not necessarily that the two profession linked to each other, | ||
+ | therefore, not compulsory for the character to take both the | ||
+ | profession at the same time | ||
==<font color="#0000CE">How to choose a profession</font> == | ==<font color="#0000CE">How to choose a profession</font> == | ||
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===To Develop a profession:=== | ===To Develop a profession:=== | ||
- | 1. '''Recipe Crafting professions:''' skill is developed with the help of a ''skill books'' that you can receive through daily quests from NPCs or can | + | 1. '''Recipe Crafting professions:''' skill is developed with the help of a ''skill books'' that you can receive through daily quests from NPCs or can be purchased from the shop. |
2. '''Resource Harvesting professions:''' by gathering resources or by buying skill books from Shop. | 2. '''Resource Harvesting professions:''' by gathering resources or by buying skill books from Shop. | ||
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There are 3 varieties of each tool, depends on the durability and automatic collection | There are 3 varieties of each tool, depends on the durability and automatic collection | ||
- | {| | + | {| |
! Tool quality | ! Tool quality | ||
! Durability | ! Durability | ||
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Each tool reduces its durability every time it is used. Tools can be repaired the same way as ordinary items are repaired. Maximum strength tool guaranteed to fall by 1. | Each tool reduces its durability every time it is used. Tools can be repaired the same way as ordinary items are repaired. Maximum strength tool guaranteed to fall by 1. | ||
- | Only ordinary tools are found with the masters of profession, Tempered and enchanted resources are found in the [[ | + | Only ordinary tools are found with the masters of profession, Tempered and enchanted resources are found in the [[Shop]] to be bought with emeralds. |
=== <font color="#0000CE"> Resources </font> === | === <font color="#0000CE"> Resources </font> === | ||
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<big>A character has the capacity to carry 10 kg at a time. | <big>A character has the capacity to carry 10 kg at a time. | ||
- | Here comes the usefulness of [[Mounts|Horses]], it allows extra 50kg of resources in a special mounted slots in the backpack.</big> | + | Here comes the usefulness of [[Mounts|Horses]], it allows extra |
+ | 50kg of resources in a special mounted slots in the backpack.</big> | ||
* [[Tariff Plans|Golden Tariff]] allows you to carry extra 10% of weight on the character and mount | * [[Tariff Plans|Golden Tariff]] allows you to carry extra 10% of weight on the character and mount | ||
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# Alchemist | # Alchemist | ||
# Beastmaster | # Beastmaster | ||
- | # | + | # Jeweller |
- | # | + | # Witcher |
====<font color="#0000CE">To advance in the profession</font>==== | ====<font color="#0000CE">To advance in the profession</font>==== | ||
- | To advance in the profession: Skill books are found by doing the daily quest given by the corresponding master lvl or buying them from emeralds [[ | + | To advance in the profession: Skill books are found by doing the daily quest given by the corresponding master lvl or buying them from emeralds [[Shop|shop]] |
+ | |||
+ | Also, Fragotown Craftman union store also another special Daily quests for the collection of Special resource item needed for some recipe crafting. It can also be bought from the emerald [[Shop|shop]] | ||
- | |||
====<font color="#0000CE">Recipe</font>==== | ====<font color="#0000CE">Recipe</font>==== | ||
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* To craft an item, you need the recipe, its ingredient resources and have to hold the profession of the recipe. | * To craft an item, you need the recipe, its ingredient resources and have to hold the profession of the recipe. | ||
* Ingredients or resources collected by Resource harvesting profession. | * Ingredients or resources collected by Resource harvesting profession. | ||
- | * To create golden and purple items you need additional special resource of that recipe profession, collected from daily quest or can be bought from shop | + | * To create golden and purple items you need additional special resource of that recipe profession(ie. crafting tools), collected from daily quest or can be bought from shop |
- | * Receipt may require a certain player’s level | + | * Receipt may require a certain player’s level (eg. crafting gold skills book, player need to be level 70) |
* Recipe requires certain profession and skill level | * Recipe requires certain profession and skill level | ||
- | * Recipe greater then green requires certain location to be used | + | * Recipe greater then green requires certain location to be used (eg, purple recipe can only be crafted in craftshop in fragotown) |
* As a result of crafting, in most cases you receive a chest, containing an item | * As a result of crafting, in most cases you receive a chest, containing an item | ||
* Item in chest depends on character that opens it to fit his level and class | * Item in chest depends on character that opens it to fit his level and class | ||
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{| cellpadding="2" style="border: 1px solid green;" | {| cellpadding="2" style="border: 1px solid green;" | ||
- | | [[image:recipe.png | + | | [[image:recipe.png]] || [[image:recipe1.png]] || [[image:recipe2.png]] || [[image:recipe3.png]] |
|} | |} | ||
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Open '''Item Upgrade'''--> Tab '''Create''' --> Put the recipe in the '''center cell''' --> Make sure the necessary ingredients are in the bag--> Click OK | Open '''Item Upgrade'''--> Tab '''Create''' --> Put the recipe in the '''center cell''' --> Make sure the necessary ingredients are in the bag--> Click OK | ||
- | + | The image below shows the Item Upgrade window.. | |
- | + | ||
- | + | ||
- | + | Upon placing the recipe in the central cell, preview of the recipe will show in the window and a preview of the resultant item will also be shown...And after putting the recipe in the central cell, it will look like the image on the right side. | |
YOU will notice that both the ingredients and recipe are kept in the backpack. | YOU will notice that both the ingredients and recipe are kept in the backpack. | ||
- | | [[image:Item_upgrade2.jpg|500px|thumb|Creation Tab after Putting the Recipe in]] | + | [[image:Item_upgrade1.jpg|180px|thumb|left|Item Upgrade Window]] |
- | + | [[image:Item_upgrade2.jpg|500px|thumb|Creation Tab after Putting the Recipe in]] |
Current revision as of 05:16, 13 March 2018
Contents |
Introductions to Crafting:
Crafting is an important part of the game. Via crafting, players are able to create useful items, that are sometimes not available except buying them with emeralds.
You can choose whichever craft profession you desire regardless of your character class..
Furthermore, after selecting one profession, you will have an opportunity to learn other professions later on:
1st profession ... costs 10 gold
2nd profession ... costs 30 gold
3rd profession ... costs 2k emeralds
4th profession ... costs 5k emeralds
5th profession ... costs 100k emeralds
6th profession ... costs 300k emeralds
7th profession ... costs 600k emeralds
8th profession ... costs 1000k emeralds
With the profession skills, the character will be able to collect resources items scattered in the land of Fragoria. The resources are needed for crafting items via recipes.
The Professions
All studied/learned professions can be seen in the skills tab of the character screen. Any professions can be reset (for 1000 emeralds).
Currently there are two types profession category and each of it have 4 professions:
Resource Harvesting Professions:
Forest Ranger: specializes in woods and grasses.
Magician: specializes in rare, "miraculous" resources, resins and liquids.
Ore Miner: specializes in mining ores, minerals, and precious stones
Tanner: specializes in collecting animal products.
Recipe Crafting Professions:
Alchemist: creates potions
Beastmaster: creates everything for pets: keys, cocoons of certain pets, food, Veles potion, slot opening potions and many other things.
Jeweller: creates rings, amulets and averters.
Witcher: creates arrows, shirts and books.
Craftsmen Teams
The Craftsmen Team are located in 4 different location based on skill levels and Recipe quality (colour)
1. Trainee Craftsmen with green recipes: Fragoville near Wizard of Tartar.2. Apprentice Craftsmen with blue recipes: Fragotown in the Union of Craftsmen region
3. Handworker Craftsmen with golden recipes: Fragotown in the Craftsman Union house (Near the region: Union of Craftsmen in fragotown)
4. Craftsman Craftsmen with purple recipes: Frost Town, inside the castle wall on the left
As it is noticed that each NPC holds two profession skills one from Harvesting profession category and one from Producing profession Category. Based on it, each NPC sells tool for his Harvesting profession and recipe for Producing profession.
It is not necessarily that the two profession linked to each other, therefore, not compulsory for the character to take both the profession at the same time
How to choose a profession
As mentioned above that the profession is categorized as Resource collection professions and Recipe making professions.
You will have to start taking profession either in Fragoville Team or Clicking on NEW SKILL icon at the end of skill page of your character profile..
What to choose....
You can decide your profession whenever you want.
If you have particular type of recipes that you like to craft, look which master hold the recipe and and what resources ingredient needed to make that recipe.. In summery, you need to have the profession from the master that hold the recipe and two other profession that is necessary to collect the resources ingredient for that recipe...
Tip: Players tends to create multiple characters and accounts to have access to all type of profession.
Levels/Stages of Profession
Each Profession has a skill level bar that indicates the status of training of that particular profession.
Each profession has the following levels:
1. Trainee can collect resources or create items of green quality
2. Apprentice can collect resources or create items of blue quality
3. Handworker can collect resources or create items of golden quality
4. Craftsman can collect resources or create items of purple quality
To Develop a profession:
1. Recipe Crafting professions: skill is developed with the help of a skill books that you can receive through daily quests from NPCs or can be purchased from the shop.
2. Resource Harvesting professions: by gathering resources or by buying skill books from Shop.
Resource Harvesting Professions
Includes:
- Forest Ranger
- Magician
- Miner
- Tanner
Each of the profession has its own tool to collect its own resources
- Forest Ranger: Axe
- Magician : Flask
- Miner : Pickaxe
- Tanner : Leather taking off knife
There are 3 varieties of each tool, depends on the durability and automatic collection
Tool quality | Durability | Where to buy | Special feature |
---|---|---|---|
White | 25 | Corresponding Master | -- |
Blue | 100 | Shop | -- |
Purple | 200 | Shop | Faster and automatic collection. it stops when the resources runs out from the depot |
Tool:
Profession | Tool | Ordinary | Tempered | Enchanted/Auto |
---|---|---|---|---|
Forest ranger | Woodcutter | |||
Magician | Flask | |||
Ore Miner | Axe | |||
Tanner | Knife |
Each tool reduces its durability every time it is used. Tools can be repaired the same way as ordinary items are repaired. Maximum strength tool guaranteed to fall by 1.
Only ordinary tools are found with the masters of profession, Tempered and enchanted resources are found in the Shop to be bought with emeralds.
Resources
Resources are special materials collected from different parts of Fragoria land or extracted from animals. It requires the presence of collection Tool of the corresponding profession in the backpack. Each profession has their own specific resource varieties to collect and cannot use another profession’s tool nor can they collect another profession’s resources.
Types of Resources
- Green resources: Middle land surface, Eastern Tract,Southern Stronghold, Western Land
- Blue resources: Sea forest, Northern Mountain, Frost Town, Frost Ville, All green caves
- Gold resources: All red caves
- Purple resources: Carawan Way
Identifying the Location of Resources
For the corresponding resources of the own profession: it can be seen in the mini-map by
All the profession’s resources are collected from Fragoria fields except Tanner’s resources which are collected from the animals.
The field resources can be identified by putting the mouse cursor on it and a box of information about the resources will appear:
|
The deposits are scattered throughout the land, and appear some time after they were assembled. If the field resources are touched or collected partially, it will disappear after sometimes and reappear later..
Animal Resources
Belongs to Tanner's profession. Only the animals shows in the mini-map drops them. the resources falls randomly from 0-3 drops/group of the mobs. There is no relationship between character lvl and targeted monsters.
Quality of resources also apply on the mobs location.
Contents deposits
- Useful resource
- Garbage (the ratio of garbage and useful resource varies depending on your level of profession)
- A rare resource (for the chance to obtain scarce resources affect your level of profession)
Depending on your profession lvl, you may get from 2 to a max 20 resources per deposit.
Resources and weight
- Green resources: 0.1kg
- Blue resources: 0.3kg
- Gold resources: 0.5kg
- Purple resources: 0.4kg
Remember, with the character’s death, the resources are dropped out 100% from the backpack even if you are on a horse.
A character has the capacity to carry 10 kg at a time. Here comes the usefulness of Horses, it allows extra
50kg of resources in a special mounted slots in the backpack.
- Golden Tariff allows you to carry extra 10% of weight on the character and mount
Recipe Crafting Professions
They have recipes that can be crafted
- Alchemist
- Beastmaster
- Jeweller
- Witcher
To advance in the profession
To advance in the profession: Skill books are found by doing the daily quest given by the corresponding master lvl or buying them from emeralds shop
Also, Fragotown Craftman union store also another special Daily quests for the collection of Special resource item needed for some recipe crafting. It can also be bought from the emerald shop
Recipe
These are objects or means by which, in the presence of necessary ingredient and meeting certain requirements, produces wanted items or objects. Depending on the item quality there are 4 types of recipes
- Green recipes: Found with Fragoville Craftsmen union team, yields green items
- Blue recipes: Found with Fragotown Craftsmen Union team, yields blue items
- Gold recipes: Found with Fragotown inside Craftsmen union house, yields golden items
- Purple recipes: Found with Frost town's Craftsmen union team, yields purple items
Crafting/Obtaining items:
- To craft an item, you need the recipe, its ingredient resources and have to hold the profession of the recipe.
- Ingredients or resources collected by Resource harvesting profession.
- To create golden and purple items you need additional special resource of that recipe profession(ie. crafting tools), collected from daily quest or can be bought from shop
- Receipt may require a certain player’s level (eg. crafting gold skills book, player need to be level 70)
- Recipe requires certain profession and skill level
- Recipe greater then green requires certain location to be used (eg, purple recipe can only be crafted in craftshop in fragotown)
- As a result of crafting, in most cases you receive a chest, containing an item
- Item in chest depends on character that opens it to fit his level and class
- Item from chest becomes immediately binded to the person who opened it
- Quality of item defines quality of resources needed to craft a chest – purple resources for purple item chest and so on.
Example: temporary increase in parameters potions, pet related potions, ammunition and lot more...
How to Use Recipe?
To use or create item using recipe, it has to be put in a special cell present in the Item Upgrade icon.. <---
Open Item Upgrade--> Tab Create --> Put the recipe in the center cell --> Make sure the necessary ingredients are in the bag--> Click OK
The image below shows the Item Upgrade window..
Upon placing the recipe in the central cell, preview of the recipe will show in the window and a preview of the resultant item will also be shown...And after putting the recipe in the central cell, it will look like the image on the right side.
YOU will notice that both the ingredients and recipe are kept in the backpack.