Dungeons

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In addition to the myriad of monsters in Fragoria, the men and women of Fragoria are further tested in battle via the dungeons scattered throughout the land. These dungeons contain Elite, Underground Elite, and Boss, which are stronger than [[ordinary mobs|Mob]. Dungeons may be required for certain quests/achievements, but for the most part, they are used by the most daring of Fragorians as sources of valuable items (equipment/resources/medallions).

Contents

Information

Dungeon Type/Level

There are two types of dungeons:

Green Dungeons:

  • Every player has their own dungeon instance. For example, even though your friend has killed monsters/bosses in his dungeon, you still can conquer monsters/bosses in your dungeon instance.
  • Bosses commonly drop blue items and blue medallions.

Red Dungeons:

  • There exists only one instance for all of fragoria, which is reset every 24 hours. This means that if your friend (or enemy) has killed the boss, the boss will no longer be available for you.
  • Bosses drop purple items.

Common Tips

Check Your Equipment

  • Check the durabilities of your equipments; armors and weapons and repair them if necessary to avoid facing broken items in most crucial moments of fight.
  • Take spare set of equipment in the bag if space is available, as the items may deteriorate with prolong fighting especially if it involves repeated dying.
  • Keep unnecessary items in your bank except the essentials to store the new items you may be rewarded with.

Revival/Healing

  • Remember to have enough food and awakers for your companion pet.
  • Keep enough amount of required potions for Health, Mana, Ammunition and other spell potions that may be necessary in your bag. Sometimes it is required to bring an object with you to complete a quest.
  • Dungeon raidings cannot be accomplished without healers/healing spells. For this, the suitable class is the Healer which later on become Wizard.

Teamwork

  • Think of creating a team. The team must contain important class characters which are Healer, Fighter and Tank,. This to ensure optimum combination of skill functions and best performance.
  • It is possible to walk inside the cave with incomplete team. But in this case, success depends on the experience of participants, their level of equipment and the composition of the team. Creating a team requires a lot of experience and skill. Beginners better to travel the underground in the full group.
  • Strongman, Soldier and Diamond Protector much more easily withstand the attacks of monsters, especially in close battle, than the other classes. Therefore it is recommended to invite such a "Tank" into your group.
  • Someone has to attract monsters to the team in order to avoid attracting too many mobs at once. It is best to designate a ranged character to do so. Therefore the following classes are best suited for that purpose: Hunter , Sorcerer , Spy and Fire Spellweaver .
  • After attracting the monster, the Tank will take over by allowing the monster to target him/her.
  • For successful campaigns in the dungeons, team players need a leader. The player most capable of organizing all other players, and setting clear instructions in the process of passing the cave. For these purposes, try to choose a player with leadership qualities and the most experience in the team.

List of Dungeons

Konung's Tomb / Kirik's Tomb

- Dungeon Type:Location: [ Green:Middle Lands (-84/ 232) ]

- Elite Mob Levels: 13

- Boss Levels: 15

Robber's Vault

- Dungeon Type/Location: [ Green:Middle Lands ]

- Elite Mob Levels: 15

- Boss Levels: 20

Savage Dens

- Dungeon Type/Location: [ Red:Middle Lands ] [ Green:Middle Lands ]

- Elite Mob Levels: 13

- Boss Levels: 20

Middle lands

"Bone ChainBooks" Restrictions on the level: ∞ Coordinates input: [-205 / 87]

South Stronghold

"Wolf's Lair" (255) Coordinates input: 77 / 336 Limiting the level: ∞

Western Lands

"The Castle Pantry" Coordinates input: [37 / -159] Limiting the level of: ∞

"Poisoned Spring" Coordinates input: [-184 / -210] Limiting the level: 27-33

Sea Forest

"Robbers camp" Coordinates input: [98 / -416] Limiting the level: 33-38

"Underwater temple Coordinates input: [-121/-628] Limiting the lvl: 36-43

Severogorye

"The yard of the Red Witch" Coordinates input: [-95 / -315] Restriction level: 42-49

"Abandoned Bonekeep" Coordinates input: [118 -740] Limiting the level: 52-58

Frost Town "Fortress of Winter" Coordinates input: [99 / -136] Limiting the level of: 58-63

White Worm Lair Coordinates input: [-101/-85] Limiting the level: 56-63

Frost Plato "Gate Night" Coordinates input: [-59 / -254] Limiting the level: 63-69

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