Hyperborea

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Contents

General Info

Hyperborea is a new map inhabited by aggressive level 90 monsters that carry new resources. Monsters appear at random points every 15 minutes. Every 2 hours a special boss appears that drops x2 more resources than regular monster. Resources automatically go to the Alliance bank of the character that killed the monster.

Resources for Glory Items

Those resources can be spent to create new Glory items. There are 6 items for each class: helmet, pauldrons, armor, gloves, pants, boots. Items have same amount of stats as Mirrored items do, but bonuses are different and especially selected for each class.

Glory Item Bonuses

When you put on 4 items of Glory - set is activated. Set bonus is the same as Mirror bonus. If you put on 4 items of Glory upgraded to +12, you will activate additional bonuses that affects not only you, but also your entire party if it consists of 5 or more characters. If there are several characters with the same set bonuses in the party - the effect will not sum up.

Class-Specific Bonuses

Here are the bonuses:

  • Front-line soldier - increases evasion
  • Ice spell weaver - increases crit chance
  • Fire spellweacer - increases damage and heal
  • Wizard and Herbalist (spirit-oriented) - increases healing spells effect
  • Wizard and Herbalist (intelligence-oriented) - increases crit chance
  • Spy - decreases enemies' armor
  • Berserker - increases weapon mastery value
  • Semiprecious protector - increases critical evasion chance
  • Diamond protector - increase protection
  • Knight - increases hit chance

Creating Glory Items

Items can be created by Great Duke only. Created items will appear in the Warehouse and can be given to any character.

Only level 2 Kremlin building and upwards can see Crafting tab on the Kremlin building.

Items crafted depends on the level of Kremlin building:

  • Level 2 - boots
  • Level 4 - pants
  • Level 6 - gloves
  • Level 8 - armor
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