Alliance War

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From now on, alliance members can enter territories of any other alliance if level difference of alliances is +/-1. You can attack buildings and characters at any time. Building damage rules (f.e. Night Protection) is still active. Buildings will not drop resources, gold, or signs any more, so your alliance doesn't lose anything when attacked. War is over during alliance war restart (Monday) if the Kremlin was destroyed at any point before the restart. On Monday night, war schedule restarts, all buildings that were destroyed including walls and towers get restored with 40% HP.

Personal Alliance Rating Points

  • Killing character on enemy territory - 5 points
  • Killing character on friendly territory - 10 points
  • Destroying a wall - 3 points
  • Destroying a tower - 5 points
  • Destroying a catapult or a ram - 5 points
  • Destroying any main building - 100 points
  • When you get points - your alliance gets same amount of points. Cumulative alliance points do not get deducted.
  • Personal war reputation can be deducted if :
  • You die on enemy territory - 2 points.
  • For every PK-death. Amount of points deducted is equal to PK points gained.
  • Also, character's death does not grant any points to the killer if this character was killed 3 times within the last 4 minutes.

After an alliance gets certain amount of points it gets access to new upgrades and items in an Alliance shop. Personal alliance war points allows players to purchase items from this shop as well. Alliance ratings can be seen in the Kremlin or in Status tab of the alliance menu. Individual alliance war points can be seen in the glory tab of the character menu.

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