Warrior

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! Function
! Function
! Operating principle
! Operating principle
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|-
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! [[Image:Retreat.png|link=]]
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! Retreat
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| If the character is badly wounded, his mobility is increased by 10%
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| Passive ability at the starting level. Allows you to escape from strong monsters.
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|-
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! [[Image:War_cry.png|link=]]
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! War Cry
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| The inspiring battle-cry increases the mobility of group members by 100.
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| Military strengthens skills. Increases mobility for 15 mins - the attack power of your character, pets, and members of the group. The effect includes up to 5 friendly targets. Range - average.
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|-
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! [[Image:Disarm.png|link=]]
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! Disarming
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| The enemy will be disarmed at once, and will not be able to attack with weapon for some time.
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| Disarm the enemy, denying the attack, requiring the use of weapons. Mobs get panic and try to escape from the character.
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|-
! [[image:Average_armor.png|link=]]
! [[image:Average_armor.png|link=]]
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! style="width:61px;"| Character:
! style="width:61px;"| Character:
! 15
! 15
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! 18
 
! 20
! 20
! 22
! 22
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! 52
! 52
|-
|-
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! style="width:41px;"| [[image:Average_armor.png|link=]]
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! [[Image:Retreat.png|link=]]
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! colspan="2"| Average Armor
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! colspan="2"| Retreat
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! Grade 1
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! Grade 2
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!  
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|-
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! [[Image:War_cry.png|link=]]
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! colspan="2"| War Cry
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!
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!
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! Grade 2
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! Grade 3
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! Grade 4
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!
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! Grade 5
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! Grade 6
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!  
|-
|-
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! [[image:Otvet_udar.png|link=]]
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! [[Image:Disarm.png|link=]]
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! colspan="2"| Backlash
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! colspan="2"| Disarming
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!
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! Grade 2
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!
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!
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!
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!
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|-
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! style="width:41px;"| [[image:Average_armor.png|link=]]
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! colspan="2"| Average Armor
! Grade 1
! Grade 1
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!
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!  
-
! Grade 2
 
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!  
!  
!  
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!  
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|-
 
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! [[image:Boevye_rubci.png|link=]]
 
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! colspan="2"| Battle Scars
 
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!
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|-
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! [[image:Udar_srazbegu.png|link=]]
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! colspan="2"| Running Start Strike
! Grade 1
! Grade 1
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! [[image:Vypad.png|link=]]
! [[image:Vypad.png|link=]]
! colspan="2"| Lunge
! colspan="2"| Lunge
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!
 
!  
!  
! Grade 1
! Grade 1
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!  
!  
|-
|-
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! [[image:Udar_srazbegu.png|link=]]
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! [[image:Boevye_rubci.png|link=]]
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! colspan="2"| Running Start Strike
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! colspan="2"| Battle Scars
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! Grade 1
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-
!
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-
!
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! Grade 1
!  
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!  
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! Grade 3
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! [[image:Zamedlenie.png|link=]]
! [[image:Zamedlenie.png|link=]]
! colspan="2"| Slowing
! colspan="2"| Slowing
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!
 
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!  
!  
!  
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!  
!  
!  
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! Grade 3
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!  
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! Grade 4
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|-
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! [[image:Otvet_udar.png|link=]]
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! colspan="2"| Backlash
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!
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!
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!
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!
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!
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! Grade 1
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!
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! Grade 2
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! Grade 3
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!
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! Grade 4
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!  
!  
!  
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</div>
</div>
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'''<span style="color:#B96F6F"> Level of character 18 </span>'''
 
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* ''Powerful Blow '' level 3
 
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* ''War Cry'' level 1
 
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'''<span style="color:#B96F6F"> Level of character 20 </span>'''
 
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* ''Disarming'' level 1
 
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'''<span style="color:#B96F6F"> Level of character 22 </span>'''
 
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* ''War Cry'' level 2
 
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* ''Retreat'' level 2
 
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'''<span style="color:#B96F6F"> Level of character 26 </span>'''
 
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* ''Battle scars'' level 1
 
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* ''Retreat'' level 3
 
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'''<span style="color:#B96F6F"> Level of character 28 </span>'''
 
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* ''Disarming'' level 2
 
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* ''War Cry'' level 3
 
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'''<span style="color:#B96F6F"> Level of character 32 </span>''' (in parallel with the skills of new class)
 
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* ''War Cry'' level 4
 
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'''<span style="color:#B96F6F"> Level of character 34 </span>''' (in parallel with the skills of new class)
 
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* ''Slowing'' level 2
 
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* ''Backlash'' level 2
 
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'''<span style="color:#B96F6F"> Level of character 36 </span>''' (in parallel with the skills of new class)
 
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* ''War Cry'' level 5
 
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* ''Backlash'' level 3
 
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'''<span style="color:#B96F6F"> Level of character 38 </span>''' (in parallel with the skills of new class)
 
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* ''Battle Scars'' level 2
 
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'''<span style="color:#B96F6F"> Level of character 40 </span>''' (in parallel with the skills of new class)
 
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* ''Slowing'' level 3
 
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* ''Backlash'' level 4
 
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'''<span style="color:#B96F6F"> Level of character 48 </span>''' (in parallel with the skills of new class)
 
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* ''War Cry'' level 6
 
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'''<span style="color:#B96F6F"> Level of character 52 </span>''' (in parallel with the skills of new class)
 
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* ''Slowing'' level 4
 
[[Category:Classes]]
[[Category:Classes]]

Current revision as of 07:28, 9 April 2015

image:Warrior.PNG Warrior – is one of Strongman’s subclass, who specializes in the inflection of damage, reduction in the parameters of enemy and strengthening himself. Strongman can select the class Warrior at the beginning of levels 15. Later at level 31, the Warrior class will be further subdivided into classes: Berserk or Knight.

Warrior Skills Function Operating principle
Retreat If the character is badly wounded, his mobility is increased by 10% Passive ability at the starting level. Allows you to escape from strong monsters.
War Cry The inspiring battle-cry increases the mobility of group members by 100. Military strengthens skills. Increases mobility for 15 mins - the attack power of your character, pets, and members of the group. The effect includes up to 5 friendly targets. Range - average.
Disarming The enemy will be disarmed at once, and will not be able to attack with weapon for some time. Disarm the enemy, denying the attack, requiring the use of weapons. Mobs get panic and try to escape from the character.
Average Armor Allow to wear protective chain armor garment Without this skill the character cannot wear chain mail armors.
Backlash After warding off an enemy attack, the hero will strike in return with 30% chance, damaging 73. After successful countering there is chance to deliver the retaliatory attack, increased at a certain fixed value.
Battle Scars Soldier is so covered with the scars of battles that his skin became more strongly. Physical damage to the warrior reduces.
Lunge It can decrease the armor of the enemy by 100. This effect is summed up to 5 times. It is possible to reset the reading of the enemy’s magic words. Attacking military spell. That used during the exposure to enemy’s spell - breaks incantation. So each application reduces armor of enemy, which increases damage in it by physical attacks.
Running Start Strike Stuns the enemy for 2 and allows shortening the distance. Military attacking spell. It allows moving closer to the enemy. Doesn’t work through the obstacles. It deafens enemy for small quantity of time. Effective casualty radius - average.
Slowing With 100% chance reduces enemy’s speed by a number. The attack of character slows down enemy on the period.

Warrior Skills

Warrior Skills Character: 15 20 22 26 28 30 32 34 36 38 40 48 52
Retreat Grade 2
War Cry Grade 2 Grade 3 Grade 4 Grade 5 Grade 6
Disarming Grade 2
Average Armor Grade 1
Running Start Strike Grade 1
Lunge Grade 1
Battle Scars Grade 1 Grade 3
Slowing Grade 1 Grade 2 Grade 3 Grade 4
Backlash Grade 1 Grade 2 Grade 3 Grade 4
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