Locations/Maps

From FragoriaWiki

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<html>
<html>
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        <title>Fragoria Map</title>    <link rel="stylesheet" href="/maps/documentation/javascript/examples/default.css" />    <script src="/maptiles/js?v=3.exp&sensor=false"></script>
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<iframe src="/maptiles/map.html"></iframe>
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<script type="text/javascript" charset="UTF-8" src="/maptiles/onion.js"></script>   
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<script type="text/javascript" charset="UTF-8" src="/maptiles/controls.js"></script>
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<script>
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      var moonTypeOptions = {
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        getTileUrl: function(coord, zoom) {
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            var normalizedCoord = getNormalizedCoord(coord, zoom);
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            if (!normalizedCoord) {
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              return null;
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            }
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            var bound = Math.pow(2, zoom);
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            return '/maptiles/' +
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                zoom + '_' + normalizedCoord.x + '_' +
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                normalizedCoord.y + '.png';
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        },
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        tileSize: new google.maps.Size(256, 256),
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        maxZoom: 5,
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        minZoom: 1,
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        radius: 1738000,
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        name: 'Fragoria'
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      };
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      var moonMapType = new google.maps.ImageMapType(moonTypeOptions);
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      function initialize() {
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        var Fragotown = new google.maps.LatLng(-73, 13);
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        var mapOptions = {
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          center: Fragotown,
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          zoom: 5,
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          streetViewControl: false,
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          mapTypeControlOptions: {
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            mapTypeIds: ['moon']
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          }
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        };
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        var map = new google.maps.Map(document.getElementById('map_canvas'),
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            mapOptions);
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        map.mapTypes.set('moon', moonMapType);
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        map.setMapTypeId('moon');
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      }
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      // Normalizes the coords that tiles repeat across the x axis (horizontally)
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      // like the standard Google map tiles.
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      function getNormalizedCoord(coord, zoom) {
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        var y = coord.y;
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        var x = coord.x;
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        // tile range in one direction range is dependent on zoom level
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        // 0 = 1 tile, 1 = 2 tiles, 2 = 4 tiles, 3 = 8 tiles, etc
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        var tileRange = 1 << zoom;
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        // don't repeat across y-axis (vertically)
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        if (y < 0 || y >= tileRange) {
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          y = (y % tileRange + tileRange) % tileRange;
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        }
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        // repeat across x-axis
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        if (x < 0 || x >= tileRange) {
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          x = (x % tileRange + tileRange) % tileRange;
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        }
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        return {
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          x: x,
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          y: y
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        };
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      }
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      </script>         
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<center>
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<div style="width: 800px; height: 800px;background-image:url('/wiki/images/1/1f/Background.jpg');" id="map_canvas">
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</div>
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</center>
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<iframe src="http://en.fragoriawiki.com/wiki/index.php/Locations/Maps"></iframe>
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</html>
</html>
[[Category:First Steps in the Game]]
[[Category:First Steps in the Game]]

Revision as of 11:05, 17 March 2015

There you are many exciting places and cities that you will visit in the land of fragoria. Furthermore, fragoria not only holds lands but also hidden dungeons that occupies aggressive monsters in different maps.

Followings are List of Maps and dungeons present in fragoria land:

(according to monster lvls from low lvl maps to high lvl)

Navy Yard
Murom
Fragoville
Middle Land
Fragotown
South Stronghold
Western Land
Sea Forest
Severogorye/Northern Mountain
Frostville
Frost Plateau

Other Maps/Location in Fragoria:

Eastern Track

Smashdown Village

Carawan Way


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