Fire Spellweaver

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== Skill Information ==
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== Skill Book Grades by Character Level ==
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! style="background-color:#3B9C9C;" colspan="2"|Fire S. Skills
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! style="background-color:#3B9C9C;" colspan="2"| Skills
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! Description
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! [[image:Incineration.png|link=]]
! [[image:Incineration.png|link=]]
! Incineration
! Incineration
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| Deals immediate damage and periodic low damage and can be summarizes upto 3 times depending on intellect. Ignors fire resistance.
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! style="color:#00cd00;"|1<br><span style="color:#3232ff">1</span>
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| Active. Level 31 required. Instant effect, with no cooldown. Mana cost: Average. Range: 8 cells. Inflicts astral magic damage upon casting and imposes a DoT (Damage over Time). DoT effect is short, but can be imposed 3 times in a row.
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! [[image:Ignition.png|link=]]
! [[image:Ignition.png|link=]]
! Ignition
! Ignition
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| Ignites the target and deals with periodical damage per second for certain time period and increases incineration damage by 15%
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! style="color:#00cd00;"|1<br><span style="color:#3232ff">1</span>
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| Active. Level 31 required. Cast time: 1 sec, with 4 sec cooldown. Mana cost: Low. Range: 8 cells. Average duration of effect. Imposes a DoT on target that inflicts fire magic damage + astral magic damage.
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! [[image:Charring.png|link=]]
! [[image:Charring.png|link=]]
! Charring
! Charring
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| Imposes a DoT on target that inflicts damage and lowers resistance to air damage. While the target moves, damage increases.
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| Active. Level 32 required. Instant effect, with 20 sec cooldown. Mana cost: Average. Range: 8 cells. Average duration of effect. Depends on intellect
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! [[image:Outburn.png|link=]]
! [[image:Outburn.png|link=]]
! Outburn
! Outburn
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| After casting, enemy target experience some mana burn instantly.
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| Active. Level 34 required. Cast time: 1 sec, with 6 sec cooldown. Mana cost: Average. Range: 8 cells.
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! [[image:Fire_armor.png|link=]]
! [[image:Fire_armor.png|link=]]
! Fire Armor
! Fire Armor
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| Creates a buff to the sorcerer and all visible group members that increases max mana and resistance against fire damage.
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| Active. Level 40. Instant effect, with no cooldown. Mana cost: Average. Duration of the armor 60 mins
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! [[image:Fireball.png|link=]]
! [[image:Fireball.png|link=]]
! Fireball
! Fireball
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| Instantly deals AoE (Area of Effect) fire damage on four targets, including targets within a 3-cell radius. Those targets within 3-cell radius also experience DoT (Damage over time) effect.
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| Active. Level 45 required. Cast time: 3 sec, with 5 sec cooldown. Mana cost: Large. Range: 8 cells. Average duration of effect. Depends on caster's intellect.
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! [[image:Blue_mirage.png|link=]]
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! Blue Mirage
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! [[image:Inner_Flame.png|link=]]
! [[image:Inner_Flame.png|link=]]
! Inner Flame
! Inner Flame
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| Lights a damaging fire around the sorcerer, including a spellweaver. If the spellweaver moves during the spell, the effect ceases, since it can also bring the sorcerer down.
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| Active. Level 50 required. Instant effect. Mana cost: Significant. Damage depends on caster's intellect.
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! [[image:Replace.png|link=]]
! [[image:Replace.png|link=]]
! Replace
! Replace
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| The sorcerer trades places with the target. Can be casted on a friendly target.
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| Active. Level 60 required. Instant effect. Mana cost: Average.
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! [[image:Fire_within.png|link=]]
! [[image:Fire_within.png|link=]]
! Fire Spirit
! Fire Spirit
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| In battle, the sorcerer has a chance to briefly turn into a fire spirit, increasing its damage through all magic types.
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! [[image:Mana_burn.png|link=]]
! [[image:Mana_burn.png|link=]]
! Mana Burn
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[[Category:Classes]]
[[Category:Classes]]

Revision as of 15:44, 20 May 2015

Contents

image:Fire_spell.PNG Fire Spellweaver specializes in the inflection of damage by the magic of fire and air spells and has capabilities of causing area damages as well. In the group, Fire Spellweaver performs the role of magician and attacks the enemies by standing at distance, because magic spell damage and enhance the group members attacks. Sorcerer can select the class of Fire Spellweaver beginning from level 31.

At level 31, the Sorcerer can choose this path for further development, which will give him new abilities:

1. Mages will be able to inflict damage while running, avoiding incoming attacks.

2. Mages periodically receive a shield that absorbs a certain amount of damage dependent on Intellect points.

3. Ability to move - you can quickly change the distance between you and the target. Mages will be able to move almost immediately to a selected point (within a certain radius - but related to the distance shot).

4. Mana Burn - Sorcerers will also have the ability to deplete enemy mana.

5. Protection from Fire - Sorcerers can protect group members from fire damage (including those of dragons). In addition to these new capabilities, will be other innovative effects that are interesting, unique, and brilliant.


Intellect and Stamina will be the most important stats for Fire Spellweavers. A number of skills will affect magic damage. Armor types suitable for the sorcerers will remain as “leather”, and their main weapon will be the two-handed staff.

Skill Information

Fire S. Skills Description Details
Incineration Deals immediate damage and periodic low damage and can be summarizes upto 3 times depending on intellect. Ignors fire resistance. Active. Level 31 required. Instant effect, with no cooldown. Mana cost: Average. Range: 8 cells. Inflicts astral magic damage upon casting and imposes a DoT (Damage over Time). DoT effect is short, but can be imposed 3 times in a row.
Ignition Ignites the target and deals with periodical damage per second for certain time period and increases incineration damage by 15% Active. Level 31 required. Cast time: 1 sec, with 4 sec cooldown. Mana cost: Low. Range: 8 cells. Average duration of effect. Imposes a DoT on target that inflicts fire magic damage + astral magic damage.
Charring Imposes a DoT on target that inflicts damage and lowers resistance to air damage. While the target moves, damage increases. Active. Level 32 required. Instant effect, with 20 sec cooldown. Mana cost: Average. Range: 8 cells. Average duration of effect. Depends on intellect
Outburn After casting, enemy target experience some mana burn instantly. Active. Level 34 required. Cast time: 1 sec, with 6 sec cooldown. Mana cost: Average. Range: 8 cells.
Fire Armor Creates a buff to the sorcerer and all visible group members that increases max mana and resistance against fire damage. Active. Level 40. Instant effect, with no cooldown. Mana cost: Average. Duration of the armor 60 mins
Fireball Instantly deals AoE (Area of Effect) fire damage on four targets, including targets within a 3-cell radius. Those targets within 3-cell radius also experience DoT (Damage over time) effect. Active. Level 45 required. Cast time: 3 sec, with 5 sec cooldown. Mana cost: Large. Range: 8 cells. Average duration of effect. Depends on caster's intellect.
Blue Mirage Active.
Inner Flame Lights a damaging fire around the sorcerer, including a spellweaver. If the spellweaver moves during the spell, the effect ceases, since it can also bring the sorcerer down. Active. Level 50 required. Instant effect. Mana cost: Significant. Damage depends on caster's intellect.
Replace The sorcerer trades places with the target. Can be casted on a friendly target. Active. Level 60 required. Instant effect. Mana cost: Average.
Fire Spirit In battle, the sorcerer has a chance to briefly turn into a fire spirit, increasing its damage through all magic types. Passive. Level 65 required.
Mana Burn Passive.

Skill Book Grades by Character Level

Skills 31 32 37 39 41 42 43 44 47 48 49 50 51 52 53 55 56 57 58 59 62 63 64 70 71 72 73 77 78 79 80 85 86 87 88 90
Incineration 1
1
1 1 2 3 4
Ignition 1
1
1 1 2 3 4
Charring 1
1
1 1 2 3 4
Outburn 1
1
1 1 2 3 4
Fire Armor 1
1
1 1 2 3 4
Fireball 1
1
1 1 2 3 4
Blue Mirage 1
1
x 1 1 2 3 4
Inner Flame 1
1
1 1 2 3 4
Replace 1
1
1 1
Fire Spirit 1
1
1
1
2 3 4
Mana Burn x
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