Terror Room
From FragoriaWiki
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(→Gameplay) |
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No pet food or revivers will be active | No pet food or revivers will be active | ||
Experience is gained for characters/pets of lvl 70-79, but the mobs must be in your level range for you to receive exp. | Experience is gained for characters/pets of lvl 70-79, but the mobs must be in your level range for you to receive exp. | ||
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+ | === Wells === | ||
There are two wells in the room: | There are two wells in the room: | ||
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*'''Strengthening Well''' - Temporarily boosts damages dealt. | *'''Strengthening Well''' - Temporarily boosts damages dealt. | ||
**Costs emeralds to use, and increases in cost at higher waves. | **Costs emeralds to use, and increases in cost at higher waves. | ||
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+ | === Checkpoints === | ||
Checkpoints exist every 5 levels, but is activated only if you kill the boss. This means that if you die or leave the room at wave 47, then you will start at wave 45 the next time you reenter. | Checkpoints exist every 5 levels, but is activated only if you kill the boss. This means that if you die or leave the room at wave 47, then you will start at wave 45 the next time you reenter. |
Revision as of 10:14, 11 July 2015
Contents |
This room is often used by characters of level 71 and onward to level up, since it is one of the few places experience is given for those level ranges.
Location
Portal: Left of Fragotown (-131/-9)
Gameplay
Goal: Kill the elites in every wave and bosses every 5 waves in a total of 100 waves.
Note: All active buffs will be removed upon entry. No pet food or revivers will be active Experience is gained for characters/pets of lvl 70-79, but the mobs must be in your level range for you to receive exp.
Wells
There are two wells in the room:
- Healing Well - Fully heals health and mana.
- You are granted one free well per wave, but after using it once, using the well again in the same wave will cost emeralds.
- Strengthening Well - Temporarily boosts damages dealt.
- Costs emeralds to use, and increases in cost at higher waves.
Checkpoints
Checkpoints exist every 5 levels, but is activated only if you kill the boss. This means that if you die or leave the room at wave 47, then you will start at wave 45 the next time you reenter.
Rewards
Type 1 chest is a reward for every boss till room 100. From it you will get:
- 1st Gen jewel for Character
- 1st Gen jewel for Pet
- 2 upgrade gems
- 1 appearance change potion
End Boss chest, as the name suggests, is the reward for killing the final boss (you can get it every time you kill the boss). You must complete the waves within the time specified on the Achievements tab, and every class has a different time limit. The chest contains the following:
- Black Crystal
- Black Dragon's Scale
Obsidian Items and Serpentarium
Next to entrance of the dungeon is an NPC (Warder of Serpentarium) that sells recipe for Two-headed dragon, and Obsidian pet gears.Recipe for two-headed dragon requires 100 scales of two-headed dragon and a Mighty dragon. Two-headed dragon you get will have 13 stamina GR and 45 stats divided among the other GRs, so it doesn’t matter what stats your original Mighty dragon had.
Furthermore, the mighty dragon will be reduced to level 11, so make sure to delevel the dragon and obtain a vial of exp potion before using the recipe.