Mayhem
From FragoriaWiki
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- | + | The game is a battle of two teams. The goal is to capture and possess a flag within the specified time. Prizes in the game depend on the efficiency of the player and for the possession of the flag. | |
+ | The game is divided into 3 phases: Grouping, Battle, and End. | ||
- | + | == Grouping == | |
+ | Duration of phase: 1 minute. | ||
- | + | When you log into the game via the subscription system, the character falls at random into one of two teams. Appearing in one part of the location, the characters are imposed Mercy of the Gods, lasting until the end of the grouping phase. | |
- | + | After entering the game can be accessed using the special points of transition. | |
+ | All of the characters under a leader, define a group. | ||
+ | Group size depends on the difficulty of the game: | ||
+ | Easy and Average games (green and blue games) - 5 players on each side (minimum 3). | ||
+ | Hard game (gold) - 10 players on each side (minimum 5). | ||
- | + | Your inclusion into a particular team can be determined through the influence placed upon your character - Blue Team or Red Team. | |
+ | 15 seconds before the end of the group phase, the center of the screen will display remaining time. | ||
+ | == Battle == | ||
- | + | Duration of battle phase depends on the difficulty of the game: | |
+ | Easy and Average games(green and blue game) - 10 minutes | ||
+ | Hard game (gold) - 20 minutes | ||
- | + | At the last 5 secs of the Grouping phase, there is another time that signals the coming Battle phase. Afterwards, the ice barriers are removed and passages to the center of the field are opened. | |
- | + | On the map there are buffs similar to other games. | |
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- | + | === Death and Resurrection === | |
- | The | + | The player is resurrected after 1 sec after death at special points of resurrection, and with a full supply of HP and MP. Mercy of the Gods is imposed for two seconds. |
+ | === Scoring === | ||
- | + | Efficiency points are awarded for: | |
+ | 1. Killing enemy players. | ||
+ | 2. Carrying the flag. | ||
- | + | Before the expiration of the battle phase time, the game is over if a group earns a certain number of points from carrying the flag. The number of point requirements depends on the difficulty of the game: | |
+ | 1. Easy (green) - 250 points. | ||
+ | 2. Average (blue) - 300 points. | ||
+ | 3. Hard(gold) - 350 points. | ||
- | + | Points are awarded for the following: | |
- | + | 1. Killing a player - 1 point. | |
- | + | 2. Holding the flag - 1 point per second. | |
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- | + | === Capture the Flag === | |
- | + | - Located near the center of the map, on a special pedestal. | |
- | + | - Players from both teams are all able to acquire the flag. | |
- | + | - 5 seconds to acquire the flag. Damage is inflicted on the holder of the flag. | |
- | + | - Pennant puts the character influens carrier, causing him damage every second, every 5 seconds, the power of damage increases. | |
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Revision as of 11:33, 2 December 2011
The game is a battle of two teams. The goal is to capture and possess a flag within the specified time. Prizes in the game depend on the efficiency of the player and for the possession of the flag. The game is divided into 3 phases: Grouping, Battle, and End.
Contents |
Grouping
Duration of phase: 1 minute.
When you log into the game via the subscription system, the character falls at random into one of two teams. Appearing in one part of the location, the characters are imposed Mercy of the Gods, lasting until the end of the grouping phase.
After entering the game can be accessed using the special points of transition. All of the characters under a leader, define a group. Group size depends on the difficulty of the game: Easy and Average games (green and blue games) - 5 players on each side (minimum 3). Hard game (gold) - 10 players on each side (minimum 5).
Your inclusion into a particular team can be determined through the influence placed upon your character - Blue Team or Red Team. 15 seconds before the end of the group phase, the center of the screen will display remaining time.
Battle
Duration of battle phase depends on the difficulty of the game: Easy and Average games(green and blue game) - 10 minutes Hard game (gold) - 20 minutes
At the last 5 secs of the Grouping phase, there is another time that signals the coming Battle phase. Afterwards, the ice barriers are removed and passages to the center of the field are opened. On the map there are buffs similar to other games.
Death and Resurrection
The player is resurrected after 1 sec after death at special points of resurrection, and with a full supply of HP and MP. Mercy of the Gods is imposed for two seconds.
Scoring
Efficiency points are awarded for: 1. Killing enemy players. 2. Carrying the flag.
Before the expiration of the battle phase time, the game is over if a group earns a certain number of points from carrying the flag. The number of point requirements depends on the difficulty of the game: 1. Easy (green) - 250 points. 2. Average (blue) - 300 points. 3. Hard(gold) - 350 points.
Points are awarded for the following: 1. Killing a player - 1 point. 2. Holding the flag - 1 point per second.
Capture the Flag
- Located near the center of the map, on a special pedestal. - Players from both teams are all able to acquire the flag. - 5 seconds to acquire the flag. Damage is inflicted on the holder of the flag. - Pennant puts the character influens carrier, causing him damage every second, every 5 seconds, the power of damage increases.