Soldier

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[[image:Soldier.png]] ''' [color=text:#C85A17;"|Soldier]''' specializes on keeping the monsters attentions to him since the Soldier is capable to wear the heavy well protecting armor (platemail) and manages heavy weapon. Thereby he protects his group members. At level 15, '''[[Strongman]]''' will be able to choose '''[[Soldier]]'''from two other class options. Later on, at level 31, Soldier will be sub-classified into '''[[Semi-diamond Protector]]''' and '''[[Diamond Protector]]'''.
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[[image:Soldier.PNG]] '''<span style="color:#2E8B57"> Soldier </span>''' specializes on keeping the monsters attentions to him since the '''<span style="color:#2E8B57"> Soldier </span>''' is capable to wear the heavy well protecting armor (platemail) and manages heavy weapon. Thereby he protects his group members. At level 15, '''[[Strongman]]''' will be able to choose '''<span style="color:#2E8B57"> Soldier </span>'''from two other class options. Later on, at level 31, '''<span style="color:#2E8B57"> Soldier </span>''' will be sub-classified into '''[[Semiprecious protector]]''' and '''[[Diamond protector]]'''.
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{| cellspacing="2" cellpadding="6" border="1"
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{| cellspacing="2" cellpadding="6" border="0"
! style="background:#2E8B57;"|Icon
! style="background:#2E8B57;"|Icon
! style="background:#2E8B57;"|Name
! style="background:#2E8B57;"|Name
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! style="background:#2E8B57;"|Operating principle
! style="background:#2E8B57;"|Operating principle
|-style="background:#8FBC8F;"
|-style="background:#8FBC8F;"
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| [[image:Shields.png]]
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| [[image:Attracting_att.png]]
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! Shields
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| The character is permitted to have a shield with a light weapon for close combat
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| Without this skill the character cannot wear the shields
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|-style="background:#3CB371;"
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| [[image:]]
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! Average Armor
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| As a result trainings warrior learns to wear a suit of armor
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| Without this skill the character cannot bear the platemail armors
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|-
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| [[image:]]
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! Interception
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| Stuns the enemy for 2 and allows shortening the distance.
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| Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
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|-
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| [[image:]]
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! Swords
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| It enables the hero to use one-handed swords
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| Without this skill the character cannot use the swords
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|-
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| [[image:]]
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! Attracting Attention
! Attracting Attention
| The shot caused damage, which directly depends on the strength of the distance attack
| The shot caused damage, which directly depends on the strength of the distance attack
| Character obtains 120% of aggressiveness in the current purpose.
| Character obtains 120% of aggressiveness in the current purpose.
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|-
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|-style="background:#C3FDB8;"
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| [[image:]]
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| [[image:Heavy_armor.png]]
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! Average Armor
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| As a result trainings warrior learns to wear a suit of armor
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| Without this skill the character cannot bear the platemail armors
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|-style="background:#8FBC8F;"
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| [[image:Command_cry.png]]
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! Command cry
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| It increases the attack power, mobility of the group members by points and sustained power for the level by 1.
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| The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
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|-style="background:#C3FDB8;"
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| [[image:Defense_stand.png]]
! Defensive Stand
! Defensive Stand
| Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry.
| Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry.
| The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
| The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
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|-
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|-style="background:#8FBC8F;"
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| [[image:]]
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| [[image:Interception.png]]
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! Command cry
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! Interception
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| It increases the attack power, mobility of the group members by points and sustained power for the endurance
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| Stuns the enemy for 2 and allows shortening the distance.
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| The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
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| Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
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|-
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|-style="background:#C3FDB8;"
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| [[image:]]
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| [[image:Shields.png]]
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! Vengeance
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! Shields
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| After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage
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| The character is permitted to have a shield with a light weapon for close combat
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| After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.
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| Without this skill the character cannot wear the shields.
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|-
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|-style="background:#8FBC8F;"
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| [[image:]]
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| [[image:Shield_strike.png]]
! Shield Strike
! Shield Strike
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| The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the
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| The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the enemy angry.
| Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
| Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
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|-
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|-style="background:#C3FDB8;"
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| [[image:]]
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| [[image:Strengthened_armor.png]]
! Strengthened Armor
! Strengthened Armor
| As a result trainings warrior learns more effectively to use platemail armors.
| As a result trainings warrior learns more effectively to use platemail armors.
| Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
| Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
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|-style="background:#8FBC8F;"
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| [[image:Swords.png]]
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! Swords
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| It enables the hero to use one-handed swords
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| Without this skill the character cannot use the swords
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|-style="background:#C3FDB8;"
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| [[image:Vengeance.jpg]]
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! Vengeance
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| After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage and he can disarm.
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| After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.
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|}
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'''Skills of the warrior'''
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'''Skills of the Soldier'''
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'''Level of character 15'''
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'''<span style="color:#2E8B57"> Level of character 15 </span>'''
* ''Shields'' level 1
* ''Shields'' level 1
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* ''Average Armor'' level 1
* ''Average Armor'' level 1
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'''Level of character 16'''
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'''<span style="color:#2E8B57"> Level of character 16 </span>'''
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* ''Interception is'' level 1
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* ''Interception'' level 1
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'''Level of character 20'''
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'''<span style="color:#2E8B57"> Level of character 20 </span>'''
* ''Swords'' level 1
* ''Swords'' level 1
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* ''Disarming'' level 1
* ''Disarming'' level 1
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'''Level of character 26'''
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'''<span style="color:#2E8B57"> Level of character 26 </span>'''
* ''Attracting Attention'' level 1
* ''Attracting Attention'' level 1
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'''Level of character 28'''
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'''<span style="color:#2E8B57"> Level of character 28 </span>'''
* ''Defensive Stand'' level 1
* ''Defensive Stand'' level 1
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'''Level of character 30'''
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'''<span style="color:#2E8B57"> Level of character 30 </span>'''
* ''Command cry'' level 1
* ''Command cry'' level 1
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* ''Vengeance'' level 1
* ''Vengeance'' level 1
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'''Level of character 36''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 36 </span>''' (in parallel with the skills of new class)
* ''Command cry'' level 2
* ''Command cry'' level 2
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* ''Vengeance'' level 2
* ''Vengeance'' level 2
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'''Level of character 40''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 40 </span>''' (in parallel with the skills of new class)
* ''Shield Strike'' level 1
* ''Shield Strike'' level 1
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'''Level of character 44''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 44 </span>''' (in parallel with the skills of new class)
* ''Shield Strike'' level 2
* ''Shield Strike'' level 2
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* ''Strengthened Armor'' level 1
* ''Strengthened Armor'' level 1
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'''The level of character 48''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 48 </span>''' (in parallel with the skills of new class)
* ''Vengeance'' level 3
* ''Vengeance'' level 3
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'''Level of character 50''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 50 </span>''' (in parallel with the skills of new class)
* ''Command cry'' level 3
* ''Command cry'' level 3
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* ''Strengthened Armor'' level 2
* ''Strengthened Armor'' level 2
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'''Level of character 56''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 56 </span>''' (in parallel with the skills of new class)
* ''Shield Strike'' level 4
* ''Shield Strike'' level 4
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* ''Strengthened Armor'' level 3
* ''Strengthened Armor'' level 3
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'''Level of character 60''' (in parallel with the skills of new class)
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'''<span style="color:#2E8B57"> Level of character 60 </span>''' (in parallel with the skills of new class)
* ''Shield Strike'' level 5
* ''Shield Strike'' level 5
* ''Strengthened Armor'' level 4
* ''Strengthened Armor'' level 4

Current revision as of 03:25, 9 January 2011

image:Soldier.PNG Soldier specializes on keeping the monsters attentions to him since the Soldier is capable to wear the heavy well protecting armor (platemail) and manages heavy weapon. Thereby he protects his group members. At level 15, Strongman will be able to choose Soldier from two other class options. Later on, at level 31, Soldier will be sub-classified into Semiprecious protector and Diamond protector.


Icon Name Function Operating principle
image:Attracting_att.png Attracting Attention The shot caused damage, which directly depends on the strength of the distance attack Character obtains 120% of aggressiveness in the current purpose.
image:Heavy_armor.png Average Armor As a result trainings warrior learns to wear a suit of armor Without this skill the character cannot bear the platemail armors
image:Command_cry.png Command cry It increases the attack power, mobility of the group members by points and sustained power for the level by 1. The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
image:Defense_stand.png Defensive Stand Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry. The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
image:Interception.png Interception Stuns the enemy for 2 and allows shortening the distance. Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
image:Shields.png Shields The character is permitted to have a shield with a light weapon for close combat Without this skill the character cannot wear the shields.
image:Shield_strike.png Shield Strike The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the enemy angry. Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
image:Strengthened_armor.png Strengthened Armor As a result trainings warrior learns more effectively to use platemail armors. Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
image:Swords.png Swords It enables the hero to use one-handed swords Without this skill the character cannot use the swords
image:Vengeance.jpg Vengeance After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage and he can disarm. After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.


Skills of the Soldier

Level of character 15

  • Shields level 1
  • Average Armor level 1

Level of character 16

  • Interception level 1

Level of character 20

  • Swords level 1
  • Disarming level 1

Level of character 26

  • Attracting Attention level 1

Level of character 28

  • Defensive Stand level 1

Level of character 30

  • Command cry level 1
  • Vengeance level 1

Level of character 36 (in parallel with the skills of new class)

  • Command cry level 2
  • Vengeance level 2

Level of character 40 (in parallel with the skills of new class)

  • Shield Strike level 1

Level of character 44 (in parallel with the skills of new class)

  • Shield Strike level 2
  • Strengthened Armor level 1

Level of character 48 (in parallel with the skills of new class)

  • Vengeance level 3

Level of character 50 (in parallel with the skills of new class)

  • Command cry level 3
  • Shield Strike level 3
  • Strengthened Armor level 2

Level of character 56 (in parallel with the skills of new class)

  • Shield Strike level 4
  • Strengthened Armor level 3

Level of character 60 (in parallel with the skills of new class)

  • Shield Strike level 5
  • Strengthened Armor level 4
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