Knight

From FragoriaWiki

(Difference between revisions)
Jump to: navigation, search
 
(2 intermediate revisions not shown)
Line 1: Line 1:
 +
__TOC__
[[image:Knight.PNG]] '''<font color="#EE9A4D">Knight</font>'''- a [[Warrior]] with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. '''[[Warrior]]''' class can select the class '''<font color="#EE9A4D">Knight</font>''' at the level 31.
[[image:Knight.PNG]] '''<font color="#EE9A4D">Knight</font>'''- a [[Warrior]] with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. '''[[Warrior]]''' class can select the class '''<font color="#EE9A4D">Knight</font>''' at the level 31.
Line 123: Line 124:
* ''Magic Weapon'' level 4
* ''Magic Weapon'' level 4
* ''Magic Weapon'' level 5
* ''Magic Weapon'' level 5
 +
* ''Finishing Move'' level 4
 +
* ''Finishing Move'' level 5
 +
 +
===Glory Items of Knights===
 +
 +
<center>
 +
[[image:Kglory-helmet.png|275x500px|Glory Helmet of Knights]]
 +
[[image:Kglory-pauldrons.png|275x500px|Glory Helmet of Knights]]
 +
[[image:Kglory-armor.png|275x500px|Glory Armor of Knights]]<Br>
 +
[[image:Kglory-pants.png|275x500px|Glory Pants of Knights]]
 +
[[image:Kglory-gloves.png|275x500px|Glory Gloves of Knights]]
 +
[[image:Kglory-boots.png|275x500px|Glory Boots of Knights]]
 +
</center>

Current revision as of 18:34, 29 July 2015

Contents

image:Knight.PNG Knight- a Warrior with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. Warrior class can select the class Knight at the level 31.


Icon Name Function Operating principle
image:Two-handed_Sword.png Two-handed Sword Allows to use double-hand sword. Without this weapon the character cannot use the two-handed swords.
image:Windmill.png Windmill Powerful attack on the enemies, trooping around, depends on the attack power and it throws them away. The loss of ability directly depends on the attach strength of character. Rejection interrupts the spell castings. It is surprised to 5 targets. Effective casualty radius - low.
image:Frightening.png Intimidation All the enemies in the zone of action lose 500 of their attack power and 250 of their mobility in the initial lvl. Enemies in the radius of action lose mobility and attack strength, effects up to 5 enemies, effective casualty radius - low.
image:Destruction.png Destruction Smashs the enemy, damage directly depends on strength. Impact, directly depending on the attack strength of character.
image:Kill.png Finishing Move The finishing attack is available, if the enemy has less then 20% of his life, damage depends on the attack power. When in enemy remain less than 20% health, impact becomes active. Loss directly depends on the attack strength on the distance. Effective casualty radius - average.
image:Magic_Weapon.png Magic Weapon With 25% chance the hero's attacks will cause 425 initally of extra damage to the casual magic. With a certain probability any of the attacks of character will inflict additional damage by the randomly selected type of magic.
image:Strength_of_life.png Power of Life Strong blow has a chance to add health to the companions-in-arms of champion. The impact caused damage and in return added health to character.


Skills of the Knight

Character Level 31

  • Two-handed sword is level 1

Character Level 40

  • Windmill level 1

Character Level 44

  • Intimidation level 1
  • Windmill level 2

Character Level 50

  • Destruction level 1
  • Intimidation level 2

Character Level 52

  • Windmill level 3

Character Level 54

  • Finishing Move level 1

Character Level 56

  • Intimidation level 3

Character Level 58

  • Windmill level 4
  • Finishing Move level 2

Character Level 60

  • Magic Weapon level 1
  • Windmill level 5

Character Level 63

  • Intimidation level 4
  • Destruction level 2

Character Level 65

  • Power of Life level 1
  • Destruction level 3
  • Finishing Move level 3
  • Magic Weapon level 2

Character Level 70+

  • Windmill level 6
  • Windmill level 7
  • Windmill level 8
  • Intimidation level 5
  • Intimidation level 6
  • Intimidation level 7
  • Destruction level 4
  • Destruction level 5
  • Destruction level 6
  • Magic Weapon level 3
  • Magic Weapon level 4
  • Magic Weapon level 5
  • Finishing Move level 4
  • Finishing Move level 5

Glory Items of Knights

Glory Helmet of Knights Glory Helmet of Knights Glory Armor of Knights
Glory Pants of Knights Glory Gloves of Knights Glory Boots of Knights

Personal tools
Date/Time
Server & Cross

Super-Cross Server