Diamond protector
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- | [[image:Dpglory-helmet.png| | + | [[image:Dpglory-helmet.png|275x500px|Glory Helmet of Diamond Protectors]] |
- | [[image:Dpglory-pauldrons.png| | + | [[image:Dpglory-pauldrons.png|275x500px|Glory Helmet of Diamond Protectors]] |
- | [[image:Dpglory-armor.png| | + | [[image:Dpglory-armor.png|275x500px|Glory Armor of Diamond Protectors]]<Br> |
- | [[image:Dpglory-pants.png| | + | [[image:Dpglory-pants.png|275x500px|Glory Pants of Diamond Protectors]] |
- | [[image:Dpglory-gloves.png| | + | [[image:Dpglory-gloves.png|275x500px|Glory Gloves of Diamond Protectors]] |
- | [[image:Dpglory-boots.png| | + | [[image:Dpglory-boots.png|275x500px|Glory Boots of Diamond Protectors]] |
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Current revision as of 19:34, 29 June 2015
Contents |
Diamond protector specializes in the protection from the physical harm. He also plays in combat the role “tank”, which obtains less harm from the physical attacks. Soldier will be able to select the class Diamond protector at level 31 of the character.
Skill Information
Diamond P. Skills | Skill Description | Operating principle | |
---|---|---|---|
Pole Axe | Allow to use a battle-axe. | Without this skill the character cannot use the poleaxes | |
Sandstorm | A serious blow on the enemies within easy reach. Damage depends on the might of the character. | Impact on the nearest targets to the character. Damage depends on the strength of character and catches to 5 enemies. Effective casualty radius - low. | |
Deaf Defense | The wounded hero for 10 sec has 10% less damage, the basic health is increased by 20%. | When the health of character falls below 20%, then the damage, obtained by character is reduced to 10%, and the maximum of base health grows by 20% | |
Bodyguard | The attack, led at one of the group members, hits the hero. | Damage is inflicted to character, but not the purpose of attack. | |
Deflection of Arrows | The hero has an opportunity to ward off an arrow attack. | Without this skill it is not possible it to counter the attack of distant battle. | |
Ideal Armor | The hero increases his skill of wearing armor suit, health and ability by 35 for the level. | For every 500 units of armor the character obtains additional health and dexterity. Ability does not work together with Strengthened Armor. | |
Indestructible Wall | Wounded to death hero focuses on his defense, having less damage by (sign) 40%, but losing (sign) 250 of his mobility. | If the health of character falls below 15%, then damage according to the character decreases by 40%, but the mobility of character falls. |
Skill Book Grades by Character Level
Skills | 31 | 40 | 46 | 52 | 54 | 58 | 63 | 65 | 70 | 71 | 73 | 77 | 78 | 79 | 80 | 83 | 85 | 86 | 87 | 90 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||||
1 1 1 | 2 2 2 | 3 3 3 | 4 | 5 | 6 | |||||||||||||||
1 1 1 | 2 | 3 | 4 | |||||||||||||||||
1 1 1 | 2 2 2 | 3 3 3 | 4 | 5 | 6 | |||||||||||||||
1 | 1 | 2 | 3 | 4 | ||||||||||||||||
1 1 1 | 2 2 2 | 3 | 4 | 5 | ||||||||||||||||
1 1 1 | 2 2 2 | 3 | 4 | 5 |