Template:Fragoria Map

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<html>
<html>
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        <title>Fragoria Map</title>   
 
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<link rel="stylesheet" href="/maps/documentation/javascript/examples/default.css" /> 
 
<link rel="stylesheet" href="/maptiles/noimageshadow.css">
<link rel="stylesheet" href="/maptiles/noimageshadow.css">
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<script src="/maptiles/js?v=3.exp&sensor=false"></script>
 
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<script>
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<script type="text/javascript" src="/maptiles/js?v=3.exp&sensor=false"></script>
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var moonTypeOptions = {
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<script type="text/javascript" src="/mapdata/markerwithlabel.js"></script>
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        getTileUrl: function(coord, zoom) {
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<script type="text/javascript" src="/wiki/skins/common/fmap.js"></script>
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var normalizedCoord = getNormalizedCoord(coord, zoom);
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if (!normalizedCoord) {
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return null;
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            }
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            var bound = Math.pow(2, zoom);
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            return '/maptiles/' + zoom + '/' + normalizedCoord.y + '_' + normalizedCoord.x + '.jpg';
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        },
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        tileSize: new google.maps.Size(256, 256),
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        maxZoom: 4,
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        minZoom: 1,
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        radius: 1738000,
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        name: 'Fragoria'
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};
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var moonMapType = new google.maps.ImageMapType(moonTypeOptions);
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<style>
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    .maplabels {
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        color: #000;
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//        font-family: 'Comic Sans MS', cursive, sans-serif;
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        line-height: 1em;
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        font-size: 13px;
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        text-shadow: 0px 0px 2px white;
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        font-weight: bold;
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        border: 0px solid black;
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        background: transparent url('/wiki/images/e/eb/Backgroundgradient.png');
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        background-size: 100% 100%;
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        background: radial-gradient(white, rgba(255, 255, 255, .6), rgba(255, 255, 255, .0), rgba(255, 255, 255, 0));
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    }
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</style>
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function initialize() {
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<script>
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var Fragotown = new google.maps.LatLng(-72, 13);
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$('.map_canvas').css('width', '100%').css('width', '+=1px');
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var mapOptions = {
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center: Fragotown,
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zoom: 4,
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streetViewControl: false,
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mapTypeControlOptions: {
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mapTypeIds: ['moon']
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}
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};
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var map = new google.maps.Map(document.getElementById('map_canvas'),
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mapOptions);
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map.mapTypes.set('moon', moonMapType);
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map.setMapTypeId('moon');
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}
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// Normalizes the coords that tiles repeat across the x axis (horizontally)
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// like the standard Google map tiles.
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function getNormalizedCoord(coord, zoom) {
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var y = coord.y;
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var x = coord.x;
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// tile range in one direction range is dependent on zoom level
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// 0 = 1 tile, 1 = 2 tiles, 2 = 4 tiles, 3 = 8 tiles, etc
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var tileRange = 2<< zoom;
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// repeat across y-axis (vertically)
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if (y < 0 || y >= tileRange) {
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y = (y % tileRange + tileRange) % tileRange;
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}
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// repeat across x-axis
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if (x < 0 || x >= tileRange) {
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x = (x % tileRange + tileRange) % tileRange;
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}
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return {
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x: x,
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y: y
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};
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}
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// Add a move listener to restrict the bounds range
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GEvent.addListener(map, "move", function() {
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checkBounds();
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});
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// The allowed region which the whole map must be within
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var allowedBounds = new GLatLngBounds(new GLatLng(49.5,-10), new GLatLng(59,2.6));
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-
     
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// If the map position is out of range, move it back
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function checkBounds() {
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// Perform the check and return if OK
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if (allowedBounds.contains(map.getCenter())) {
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return;
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        }
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// It`s not OK, so find the nearest allowed point and move there
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        var C = map.getCenter();
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        var X = C.lng();
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        var Y = C.lat();
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        var AmaxX = allowedBounds.getNorthEast().lng();
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        var AmaxY = allowedBounds.getNorthEast().lat();
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        var AminX = allowedBounds.getSouthWest().lng();
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        var AminY = allowedBounds.getSouthWest().lat();
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        if (X < AminX) {X = AminX;}
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        if (X > AmaxX) {X = AmaxX;}
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        if (Y < AminY) {Y = AminY;}
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        if (Y > AmaxY) {Y = AmaxY;}
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//alert ("Restricting "+Y+" "+X);
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        map.setCenter(new GLatLng(Y,X));
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}
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</script>
</script>
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<body onload="initialize()"> 
 
<center>
<center>
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<div style="box-shadow: 2px 2px 5px #999999;border: 1px solid black;width: 97%; height: 585px;background-image:url('/wiki/images/1/1f/Background.jpg');" id="map_canvas">
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<div>
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</div>
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<div style="border:33px solid transparent;border-image: url(/wiki/images/d/d9/Mapborder.png) 36 round;z-index:9999999999;">
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    <div style="border:1px solid black;border-radius: 18px;border: width: 100%; height: 530px;background-image:url('/wiki/images/1/1f/Background.jpg');margin: -23px -24px -24px -24px;" id="map_canvas">
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    </div></div>
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    <div id="current">&nbsp;</div>
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    <input type="button" value="Show All" onclick="showallMarkers();showallPolylines(999);">
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    <input type="button" value="Road Stones" onclick="displayMarkers(100);showallPolylines(999);">
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    <input type="button" value="Green Dungeons" onclick="displayMarkers(10);hideallPolylines();">
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    <input type="button" value="Red Dungeons" onclick="displayMarkers(20);hideallPolylines();">
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    <input type="button" value="Hide All" onclick="hideallMarkers();hideallPolylines();">
</center>
</center>
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</body>
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</html>
</html>

Current revision as of 10:31, 25 April 2015

 

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