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			<title>File:2016.06.21-02.22.04.jpg</title>
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			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
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			<pubDate>Fri, 05 Aug 2016 12:05:39 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:2016.06.21-02.22.04.jpg</comments>		</item>
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			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
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			<pubDate>Fri, 05 Aug 2016 10:01:55 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:2016.08.02-11.02.30.jpg</comments>		</item>
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			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
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			<pubDate>Fri, 05 Aug 2016 09:58:03 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:2016.08.02-17.33.56.jpg</comments>		</item>
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			<title>Cubical occlusion</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Cubical_occlusion</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;Created page with '==General information== Event consists of 3 parts, for each of them your can get a special currency as a reward. When you have enough of every currency - you can purchase an even…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General information==&lt;br /&gt;
Event consists of 3 parts, for each of them your can get a special currency as a reward. When you have enough of every currency - you can purchase an event reward.&lt;br /&gt;
&lt;br /&gt;
==Sledge race==&lt;br /&gt;
[[Файл:Санки.jpg|thumb|right|300px|Санки]]&lt;br /&gt;
5 players take part in the mini-game. When you get to the game map all characters are transformed into sledges, and the skill panel changes, so everyone has only two skills on it:&lt;br /&gt;
* '''Trotter'''. Increases speed by 100% for 10 sec. Initially spedd of all players is equal.&lt;br /&gt;
* '''Puddle'''. Create a 3*3 cell zone behind the sledge, everyone who encounters it - slows down.&lt;br /&gt;
&lt;br /&gt;
Spikes will randomly appear on the road, players should avoid the,.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game has 3 phases:&lt;br /&gt;
# Preparation (30 sec).&lt;br /&gt;
# Race.&lt;br /&gt;
# Rewarding (30 sec).&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
All players can chose one of two chests - free or for 4000 emeralds.&lt;br /&gt;
&lt;br /&gt;
===Winner reward===&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''Free chest reards'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Item'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Amount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Chance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Binding type'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Golden edge&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Sign of commander&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Improving gem&lt;br /&gt;
|3&lt;br /&gt;
|100%&lt;br /&gt;
|Auction and NPC trade allowed&lt;br /&gt;
|-&lt;br /&gt;
|Purple medallion of a strongman&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|All trade types&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''4 000 emeralds chest rewards'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Item'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Amount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Chance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Binding type'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|20&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Golden edge&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|Persanal&lt;br /&gt;
|-&lt;br /&gt;
|Sign of commander&lt;br /&gt;
|20&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Improving gem&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Allowed: auction and NPC trade&lt;br /&gt;
|-&lt;br /&gt;
|Purple medalion of a strongman&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|All trade types allowed&lt;br /&gt;
|-&lt;br /&gt;
|Purple chance gem&lt;br /&gt;
|6&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Averter “Lifekeeper”&lt;br /&gt;
|1&lt;br /&gt;
|60%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other places rewards===&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''Free chest rewards'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Item'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Amount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Chance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Binding type'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|3&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Golden edge&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Sign of commander&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Improving gem&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|Allowed: auction and NPC trade&lt;br /&gt;
|-&lt;br /&gt;
|Purple medallion of a strongman&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|All trade types allowed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''4 000 emeralds chest rewards'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Item'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Amount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Chance'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Binding type'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Personal item&lt;br /&gt;
|-&lt;br /&gt;
|Golden edge&lt;br /&gt;
|50&lt;br /&gt;
|100%&lt;br /&gt;
|Personal item&lt;br /&gt;
|-&lt;br /&gt;
|Sign of commander&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|Personal item&lt;br /&gt;
|-&lt;br /&gt;
|Improving gem&lt;br /&gt;
|5&lt;br /&gt;
|100%&lt;br /&gt;
|Allowed: auction and NPC trade&lt;br /&gt;
|-&lt;br /&gt;
|Purple medalion of a strongman&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|All trade types allowed&lt;br /&gt;
|-&lt;br /&gt;
|Purple chance gem&lt;br /&gt;
|3&lt;br /&gt;
|100%&lt;br /&gt;
|Personal item&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Big Lippy==&lt;br /&gt;
On all Thule location once a minute Big Lippy is spawned. It's a non-agressive monster that is trying to escape from the character (same behaviour as Satyrs). When killed - drops Medallion of Illusions.&lt;br /&gt;
&lt;br /&gt;
Medallion of illusions is distributed among all characters on the location Except for dead ones). Besides of the medallion following items can be dropped:&lt;br /&gt;
*Emeralds: 200 шт.&lt;br /&gt;
*Sign of hero: 7 шт.&lt;br /&gt;
*Sign of commander: 3 шт.&lt;br /&gt;
* Sign of kings: 1 шт.&lt;br /&gt;
* Sign of nobleman: 5 шт.&lt;br /&gt;
&lt;br /&gt;
==Kerodon rupestris==&lt;br /&gt;
In Fragotown (-15/-9) an entrance to individual dungeon Kerodon rupestris appears. You can only enter it 5 times a day. Dungeon map is unavailable (and supposed to be unavailable). Monsters that live in this dungeon drop Cube of transformation. Killing a monster doesn't give experience. Moster parameters are absed on character's level.&lt;br /&gt;
&lt;br /&gt;
Reward&lt;br /&gt;
You can find new NPC Shaman if Fragotown. He sells event rewards.&lt;br /&gt;
&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''Shaman's goods'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Title'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Contents'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Rarity'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Price'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Minimal auc price'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Blue fire chest&lt;br /&gt;
|Pet's book &amp;quot;Fire magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Blue&lt;br /&gt;
|7500 Golden edges, 1500 Medalions of illusion, 15000 Cubes of transformation&lt;br /&gt;
|100 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Blue chest of water&lt;br /&gt;
|Pet's book &amp;quot;Water magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Blue&lt;br /&gt;
|7500 Golden edges, 1500 Medalions of illusion, 15000 Cubes of transformation&lt;br /&gt;
|100 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Blue chest of life&lt;br /&gt;
|Pet's book &amp;quot;Critical spell hit enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Blue&lt;br /&gt;
|7500 Golden edges, 1500 Medalions of illusion, 15000 Cubes of transformation&lt;br /&gt;
|100 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Blue chest of damage&lt;br /&gt;
|Pet's book &amp;quot;Physical damage enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Blue&lt;br /&gt;
|7500 Golden edges, 1500 Medalions of illusion, 15000 Cubes of transformation&lt;br /&gt;
|100 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Golden fire chest&lt;br /&gt;
|Pet's book &amp;quot;Fire magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Golden&lt;br /&gt;
|12500 Golden edges, 2500 Medalions of illusion, 25000 Cubes of transformation&lt;br /&gt;
|200 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Golden chest of water&lt;br /&gt;
|Pet's book &amp;quot;Water magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Golden&lt;br /&gt;
|12500 Golden edges, 2500 Medalions of illusion, 25000 Cubes of transformation&lt;br /&gt;
|200 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Golden chest of life&lt;br /&gt;
|Pet's book &amp;quot;Critical spell hit enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Golden&lt;br /&gt;
|12500 Golden edges, 2500 Medalions of illusion, 25000 Cubes of transformation&lt;br /&gt;
|200 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Golden chest of damage&lt;br /&gt;
|Pet's book &amp;quot;Physical damage enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Golden&lt;br /&gt;
|12500 Golden edges, 2500 Medalions of illusion, 25000 Cubes of transformation&lt;br /&gt;
|200 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Purple fire chest&lt;br /&gt;
|Pet's book &amp;quot;Fire magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Purple&lt;br /&gt;
|25500 Golden edges, 5000 Medalions of illusion, 50000 Cubes of transformation&lt;br /&gt;
|300 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Purple chest of water&lt;br /&gt;
|Pet's book &amp;quot;Water magic enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Purple&lt;br /&gt;
|25500 Golden edges, 5000 Medalions of illusion, 50000 Cubes of transformation&lt;br /&gt;
|300 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Purple chest of life&lt;br /&gt;
|Pet's book &amp;quot;Critical spell hit enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Purple&lt;br /&gt;
|25500 Golden edges, 5000 Medalions of illusion, 50000 Cubes of transformation&lt;br /&gt;
|300 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|Purple chest of damage&lt;br /&gt;
|Pet's book &amp;quot;Physical damage enhancement&amp;quot;, Pet trasformation potion&lt;br /&gt;
|Purple&lt;br /&gt;
|25500 Golden edges, 5000 Medalions of illusion, 50000 Cubes of transformation&lt;br /&gt;
|300 000 emeralds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | '''Chaman's goods'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Title'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Rarity'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Parameter'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''Binding type'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fire magic enhancement&lt;br /&gt;
|Blue&lt;br /&gt;
|5%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Water magic enhancement&lt;br /&gt;
|Blue&lt;br /&gt;
|5%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Spell critical hit chance enhancement&lt;br /&gt;
|Blue&lt;br /&gt;
|5%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Physical damage enhancement&lt;br /&gt;
|Blue&lt;br /&gt;
|5%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Fire magic enhancement&lt;br /&gt;
|Golden&lt;br /&gt;
|7%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Water magic enhancement&lt;br /&gt;
|Golden&lt;br /&gt;
|7%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Spell critical hit chance enhancement&lt;br /&gt;
|Golden&lt;br /&gt;
|7%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Physical damage enhancement&lt;br /&gt;
|Golden&lt;br /&gt;
|7%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Fire magic enhancement&lt;br /&gt;
|Purple&lt;br /&gt;
|10%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Water magic enhancement&lt;br /&gt;
|Purple&lt;br /&gt;
|10%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Spell critical hit chance enhancement&lt;br /&gt;
|Purple&lt;br /&gt;
|10%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|Physical damage enhancement&lt;br /&gt;
|Purple&lt;br /&gt;
|10%&lt;br /&gt;
|Personal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When learned a book increases corresponding character's parameter. Buff is only active when your pet is alive and active.&lt;br /&gt;
&lt;br /&gt;
Pet transformation potion makes him look like a Stone Golem till effect is manually removed.&lt;br /&gt;
&lt;br /&gt;
Only dragons can laearn these skills. You should learn them in order - from blue to purple. Book that you have learned cannot be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 May 2016 10:55:28 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Cubical_occlusion</comments>		</item>
		<item>
			<title>NPC</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/NPC</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The land of Fragoria is not completely deserted but on the contrary you will be surprised with the presence of people in different places of the land standing or waiving or involving in dealing or some even giving assignments/quests to players. They are called '''NPC'''&lt;br /&gt;
&lt;br /&gt;
'''NPC''' - Non-Player Character, NPC. Friendly or neutral to the player character. They are system-controlled characters that players must interact with in order to trade, receive information, or perform quests.&lt;br /&gt;
&lt;br /&gt;
For sorting/searching purposes we can categorize them in several ways:&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Merchant NPCs]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[NPCs by Region]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Quest NPCs]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Fragoria Guards/Keepers ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''List by Function:'''&lt;br /&gt;
&lt;br /&gt;
*[[Auctioneer]]&lt;br /&gt;
*[[Banker]]&lt;br /&gt;
*[[Blacksmith]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Postman]]&lt;br /&gt;
*[[Resurrector]]&lt;br /&gt;
*[[Tournament Yeoman]]&lt;br /&gt;
*[[Witch]]&lt;br /&gt;
*&lt;/div&gt;</description>
			<pubDate>Wed, 17 Apr 2013 14:54:50 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:NPC</comments>		</item>
		<item>
			<title>NPC</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/NPC</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The land of Fragoria is not completely deserted but on the contrary you will be surprised with the presence of people in different places of the land standing or waiving or involving in dealing or some even giving assignments/quests to players. They are called '''NPC'''&lt;br /&gt;
&lt;br /&gt;
'''NPC''' - Non-Player Character, NPC. Friendly or neutral to the player character. They are system-controlled characters that players must interact with in order to trade, receive information, or perform quests.&lt;br /&gt;
&lt;br /&gt;
For sorting/searching purposes we can categorize them in several ways:&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Merchant NPCs]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[NPCs by Region]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Quest NPCs]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;''' [[Fragoria Guards/Keepers ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''List by Function:'''&lt;br /&gt;
&lt;br /&gt;
*[[Auctioneer]]11&lt;br /&gt;
*[[Banker]]&lt;br /&gt;
*[[Blacksmith]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Postman]]&lt;br /&gt;
*[[Resurrector]]&lt;br /&gt;
*[[Tournament Yeoman]]&lt;br /&gt;
*[[Witch]]&lt;br /&gt;
*&lt;/div&gt;</description>
			<pubDate>Wed, 17 Apr 2013 14:54:16 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:NPC</comments>		</item>
		<item>
			<title>File:Tazmania.gif</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/File:Tazmania.gif</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Tue, 13 Dec 2011 09:00:51 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:Tazmania.gif</comments>		</item>
		<item>
			<title>File:111 drak.jpg</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/File:111_drak.jpg</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Tue, 13 Dec 2011 08:40:29 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:111_drak.jpg</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new character, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;: &lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Thu, 08 Dec 2011 10:43:56 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new character, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;: test&lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Thu, 08 Dec 2011 10:43:45 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new character, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Fri, 19 Aug 2011 06:26:40 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new characte1r, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Fri, 19 Aug 2011 06:26:27 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new character, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Fri, 19 Aug 2011 06:25:43 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Character Creation</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Character_Creation</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation==&lt;br /&gt;
To create a new character1, select the server on which you'd like play. To select a server, click on &amp;quot;Change World&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Change Server.jpg]]&lt;br /&gt;
&lt;br /&gt;
After selecting the server you want to play, click on &amp;quot;Create a new character&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
[[File:Create_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, you will be asked to fill in the Character Creation form in the following order:&lt;br /&gt;
&lt;br /&gt;
===Step 1. [[Gender]]===&lt;br /&gt;
Choose between a male or female - depends on which model you'll want your character to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Choose Sex.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 2. [[Character Name]]===&lt;br /&gt;
Here you can enter a name for your character.&lt;br /&gt;
&lt;br /&gt;
[[File:To_Name_Person.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: [[Avatar Selection]]===&lt;br /&gt;
In the following window you can select the avatar and the history of the character.&lt;br /&gt;
&lt;br /&gt;
[[File:Select_Avatar.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the character, click &amp;quot;Play&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
==Possible errors during character creation==&lt;br /&gt;
1. A character with this nickname already exists&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error1.jpg]]&lt;br /&gt;
&lt;br /&gt;
2. Your nickname is not consistent with the rules at [http://en.fragoria.com/forum/index.php?topic=106.0 Laws of Fragoria].&lt;br /&gt;
&lt;br /&gt;
[[image:Create Error2.JPG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Тема является копией темы с форума авторства Дитя Юпитера от 26 Сентября 2008, 20:03:18 под последней редакцией Sue от 14 Августа 2009, 16:51:04 взятой вместе с картинками из кэша Яндекс-а за потерей оригинала, который находился по адресу http://forum.fragoria.ru/index.php?topic=11407.0, аналогичная статья на сайте игры http://fragoria.mail.ru/info.php?Id=316 менее иллюстрированна --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Instructions]]&lt;/div&gt;</description>
			<pubDate>Fri, 19 Aug 2011 06:25:32 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Character_Creation</comments>		</item>
		<item>
			<title>Idols</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Idols</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goal is to capture the statue of god (idol), bring it to your server's city and place in Sanctuary. After it all players of current server receive special buff.&lt;br /&gt;
==Phases==&lt;br /&gt;
&lt;br /&gt;
===Phase one. Capturing Idols===&lt;br /&gt;
Starts on monday, 18.00 server time.&lt;br /&gt;
Players fight for Idols on Carawan way trying to get them to own server. In this phase players can't access other servers. Idols spawn on Carawan way every 5 minutes - total of 10 Idols.&lt;br /&gt;
&lt;br /&gt;
====Beginning of phase====&lt;br /&gt;
In 30, 20, 10 and 5 before game starts a message appear on all server about event start. When game reloads (at 18:00 server time) «World have lost all blesses».&lt;br /&gt;
10 different Idols spawn in Carawan way; all Idols existing on servers are deleted from Sanctuaries.&lt;br /&gt;
&lt;br /&gt;
====Rules of Idols spawn====&lt;br /&gt;
* There are several places where Idols can spawn; place is chosen randomly for each Idol&lt;br /&gt;
* Idols spawn each 10 minutes&lt;br /&gt;
* Idols are marked on map with special icon (star)&lt;br /&gt;
&lt;br /&gt;
====Rules of caturing====&lt;br /&gt;
* Idols have the same appearance as the flag in &amp;quot;capture the flag&amp;quot; game&lt;br /&gt;
* When a player that has the Idols dies - Idol is dropped and any player can pick it up&lt;br /&gt;
* Player can't handle the Idol for more then 40 secinds&lt;br /&gt;
* After 40 seconds player drops the Idol and recieves &amp;quot;Tired&amp;quot; buff that doesn't allow him to pick up any Idol for 1 minute&lt;br /&gt;
&lt;br /&gt;
'''Idol dropes if:'''&lt;br /&gt;
* Player gets on the mount (horse)&lt;br /&gt;
* Player uses teleportation scroll&lt;br /&gt;
* Player logs out&lt;br /&gt;
&lt;br /&gt;
When player gets to Sanctuary of his own server, he can install an Idol on a special place by standing on corresponding place, after it Idol is installed and buss starts working. For installing an Idol this player receives 100 gold.&lt;br /&gt;
&lt;br /&gt;
====End of phase====&lt;br /&gt;
Phase ends when all Idols are installed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second phase. Siege and defence of Sanctuary===&lt;br /&gt;
Starts on Tuesday, Thursday, Saturday at 18.00 and runs for 6 hours (till midnight).&lt;br /&gt;
Players try to get though defence of other servers and capture the Idols from Sanctuaries.&lt;br /&gt;
Reward is the same - buff for all players of server where the Idol is installed.&lt;br /&gt;
Any player can take part in defence or siege; no level or gearscore restriction exist.&lt;br /&gt;
&lt;br /&gt;
====Gates to another server====&lt;br /&gt;
&lt;br /&gt;
«Gates to another server» are situated on Carawan Way (Coordinates: 122; 44). When player clicks it - a special form with list of servers appear and player can choose a server that he wants to go to. On selected server plater appeares in Sanctuary. The way to Idols is blocked by 3 gates.&lt;br /&gt;
&lt;br /&gt;
====Gates of Sanctuary====&lt;br /&gt;
[[Файл:Таран и ворота.jpg|300px|thumb|Разрушение ворот]]&lt;br /&gt;
During this phase while Gates to another server are open player have to go into them, destroy all the gates, capture the idols and return with them to their own server. Along the way where gates are situated there is a gallery where defenders can stand and kill enemies.&lt;br /&gt;
Any player can attack the gates. Each character or pet deals 5 damage to gates per hit. Gates save their HP level during the week cycle. Gates have 54000 HP. When gates are under attack - a special message appeares on server that is attacked and the bell on city hall starts ringing, informing palyers about the attack. To destroy the gates you can also use:&lt;br /&gt;
&lt;br /&gt;
'''Bombs.''' Recipe is available at '''Master of siege weapons''', who is situated in the beginning of Sanctuary (attacker's side); Alchemist skill is required.&lt;br /&gt;
To use the bomb - select the target (gates) and click on the bomb in the inventory (you can also put bomb icon on fast use panel). Damage depends on bomb's type:&lt;br /&gt;
* Small alchemic bomd = 8 damage (requires skill Alchemic 1)&lt;br /&gt;
* Massive alchemic bomd = 13 damage (requires skill Alchemic 26)&lt;br /&gt;
* Destructive alchemic bomd = 18 damage (requires skill Alchemic 51)&lt;br /&gt;
* Great alchemic bomd = 23 damage (requires skill Alchemic 76)&lt;br /&gt;
&lt;br /&gt;
'''Battering ram.''' Ram is a pet (mammoth). Only 1 ram can exist on a map simultaneously. Recipe can be purchased from '''Master of siege weapons''', who you can find insode Sanctuary; recipe requires Beastmaster skill 75. After Ram is put on the character it exists for 5 minutes. Can attacke only  gates, dealing 270 damage per hit. Has 7.200.000 HP.&lt;br /&gt;
&lt;br /&gt;
====Sanctuary====&lt;br /&gt;
When you enter another server you appear in the far end of Sanctuary. You can also enter you own server's Sanctuary through a special entrance situated in Fragotown.&lt;br /&gt;
All the Idols that were brought during the game are situated here. Players from other servers can take it by targeting the Idol and coming close to it. When Idol carrier dies - he drops the Idol. If the Idol is not picked up within 5 minutes - it returnes to the random place in Carawan Way. Any defender can pick up the Idol and return to the Sanctuary (same mechanics as in capturing), but to bring it ti own server you'll have to go thrugh Carawan Way (if gates are not broken).&lt;br /&gt;
&lt;br /&gt;
====Death of players====&lt;br /&gt;
If you die in your own server's sanctuary - you'll resurrect in Fragotown&lt;br /&gt;
* Usual resurrection rules&lt;br /&gt;
* Coordinates: 83, 66&lt;br /&gt;
If you die in enemie's Sanctuary - you'll resurrect in beginning of this Sanctuary&lt;br /&gt;
* Usual resurrection rules&lt;br /&gt;
* Coordinates: 269, 29&lt;br /&gt;
&lt;br /&gt;
====End of phase:====&lt;br /&gt;
* Ends on tuesday, thursday, saturday, at 24:00 server time (midnight).&lt;br /&gt;
* A message appeares «Gates are closing»&lt;br /&gt;
* City Hall bell doesn't ring anymore&lt;br /&gt;
* Gates in Sanctuary get full HP&lt;br /&gt;
* «Gates to another server» turn off&lt;br /&gt;
* All players that at this moment are in enemie's Sanctuary are teleported to the village&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Idols and buffs==&lt;br /&gt;
Small Idols give 5% buff to a value when installed; Great Idols give 10% buff; if the server has both Small and Great Idols installed at the same time - it receives 15% buff to the value. Effect is always active, it doesn't matter if the character is on his own server or on cross-server or on the other server.&lt;br /&gt;
[[Файл:Идолы.jpg|300px|thumb|Изображение Идолов в Ратуше]]&lt;br /&gt;
===Smaller Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 15%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 10%&lt;br /&gt;
&lt;br /&gt;
===Great Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 15%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 10%&lt;br /&gt;
&lt;br /&gt;
===Great Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 15%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Mother Earth===&lt;br /&gt;
Buff: increases max mana of all characters by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Mother Earth===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Mother Earth===&lt;br /&gt;
Buff: increases max HP of all characters by 15%&lt;br /&gt;
&lt;br /&gt;
[[Category: PvP]]&lt;/div&gt;</description>
			<pubDate>Fri, 20 May 2011 12:13:33 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Idols</comments>		</item>
		<item>
			<title>Idols</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Idols</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goal is to capture the statue of god (idol), bring it to your server's city and place in Sanctuary. After it all players of current server receive special buff.&lt;br /&gt;
==Phases==&lt;br /&gt;
&lt;br /&gt;
===Phase one. Capturing Idols===&lt;br /&gt;
Starts on monday, 18.00 server time.&lt;br /&gt;
Players fight for Idols on Carawan way trying to get them to own server. In this phase players can't access other servers. Idols spawn on Carawan way every 5 minutes - total of 10 Idols.&lt;br /&gt;
&lt;br /&gt;
====Beginning of phase====&lt;br /&gt;
In 30, 20, 10 and 5 before game starts a message appear on all server about event start. When game reloads (at 18:00 server time) «World have lost all blesses».&lt;br /&gt;
10 different Idols spawn in Carawan way; all Idols existing on servers are deleted from Sanctuaries.&lt;br /&gt;
&lt;br /&gt;
====Rules of Idols spawn====&lt;br /&gt;
* There are several places where Idols can spawn; place is chosen randomly for each Idol&lt;br /&gt;
* Idols spawn each 10 minutes&lt;br /&gt;
* Idols are marked on map with special icon (star)&lt;br /&gt;
&lt;br /&gt;
====Rules of caturing====&lt;br /&gt;
* Idols have the same appearance as the flag in &amp;quot;capture the flag&amp;quot; game&lt;br /&gt;
* When a player that has the Idols dies - Idol is dropped and any player can pick it up&lt;br /&gt;
* Player can't handle the Idol for more then 40 secinds&lt;br /&gt;
* After 40 seconds player drops the Idol and recieves &amp;quot;Tired&amp;quot; buff that doesn't allow him to pick up any Idol for 1 minute&lt;br /&gt;
&lt;br /&gt;
'''Idol dropes if:'''&lt;br /&gt;
* Player gets on the mount (horse)&lt;br /&gt;
* Player uses teleportation scroll&lt;br /&gt;
* Player logs out&lt;br /&gt;
&lt;br /&gt;
When player gets to Sanctuary of his own server, he can install an Idol on a special place by standing on corresponding place, after it Idol is installed and buss starts working. For installing an Idol this player receives 100 gold.&lt;br /&gt;
&lt;br /&gt;
====End of phase====&lt;br /&gt;
Phase ends when all Idols are installed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second phase. Siege and defence of Sanctuary===&lt;br /&gt;
Starts on Tuesday, Thursday, Saturday at 18.00 and runs for 6 hours (till midnight).&lt;br /&gt;
Players try to get though defence of other servers and capture the Idols from Sanctuaries.&lt;br /&gt;
Reward is the same - buff for all players of server where the Idol is installed.&lt;br /&gt;
Any player can take part in defence or siege; no level or gearscore restriction exist.&lt;br /&gt;
&lt;br /&gt;
====Gates to another server====&lt;br /&gt;
&lt;br /&gt;
«Gates to another server» are situated on Carawan Way (Coordinates: 122; 44). When player clicks it - a special form with list of servers appear and player can choose a server that he wants to go to. On selected server plater appeares in Sanctuary. The way to Idols is blocked by 3 gates.&lt;br /&gt;
&lt;br /&gt;
====Gates of Sanctuary====&lt;br /&gt;
[[Файл:Таран и ворота.jpg|300px|thumb|Разрушение ворот]]&lt;br /&gt;
During this phase while Gates to another server are open player have to go into them, destroy all the gates, capture the idols and return with them to their own server. Along the way where gates are situated there is a gallery where defenders can stand and kill enemies.&lt;br /&gt;
Any player can attack the gates. Each character or pet deals 5 damage to gates per hit. Gates save their HP level during the week cycle. Gates have 54000 HP. When gates are under attack - a special message appeares on server that is attacked and the bell on city hall starts ringing, informing palyers about the attack. To destroy the gates you can also use:&lt;br /&gt;
&lt;br /&gt;
'''Bombs.''' Recipe is available at '''Master of siege weapons''', who is situated in the beginning of Sanctuary (attacker's side); Alchemist skill is required.&lt;br /&gt;
To use the bomb - select the target (gates) and click on the bomb in the inventory (you can also put bomb icon on fast use panel). Damage depends on bomb's type:&lt;br /&gt;
* Small alchemic bomd = 8 damage (requires skill Alchemic 1)&lt;br /&gt;
* Massive alchemic bomd = 13 damage (requires skill Alchemic 26)&lt;br /&gt;
* Destructive alchemic bomd = 18 damage (requires skill Alchemic 51)&lt;br /&gt;
* Great alchemic bomd = 23 damage (requires skill Alchemic 76)&lt;br /&gt;
&lt;br /&gt;
'''Battering ram.''' Ram is a pet (mammoth). Only 1 ram can exist on a map simultaneously. Recipe can be purchased from '''Master of siege weapons''', who you can find insode Sanctuary; recipe requires Beastmaster skill 75. After Ram is put on the character it exists for 5 minutes. Can attacke only  gates, dealing 270 damage per hit. Has 7.200.000 HP.&lt;br /&gt;
&lt;br /&gt;
====Sanctuary====&lt;br /&gt;
When you enter another server you appear in the far end of Sanctuary. You can also enter you own server's Sanctuary through a special entrance situated in Fragotown.&lt;br /&gt;
All the Idols that were brought during the game are situated here. Players from other servers can take it by targeting the Idol and coming close to it. When Idol carrier dies - he drops the Idol. If the Idol is not picked up within 5 minutes - it returnes to the random place in Carawan Way. Any defender can pick up the Idol and return to the Sanctuary (same mechanics as in capturing), but to bring it ti own server you'll have to go thrugh Carawan Way (if gates are not broken).&lt;br /&gt;
&lt;br /&gt;
====Death of players====&lt;br /&gt;
If you die in your own server's sanctuary - you'll resurrect in Fragotown&lt;br /&gt;
* Usual resurrection rules&lt;br /&gt;
* Coordinates: 83, 66&lt;br /&gt;
If you die in enemie's Sanctuary - you'll resurrect in beginning of this Sanctuary&lt;br /&gt;
* Usual resurrection rules&lt;br /&gt;
* Coordinates: 269, 29&lt;br /&gt;
&lt;br /&gt;
====End of phase:====&lt;br /&gt;
* Ends on tuesday, thursday, saturday, at 24:00 server time (midnight).&lt;br /&gt;
* A message appeares «Gates are closing»&lt;br /&gt;
* City Hall bell doesn't ring anymore&lt;br /&gt;
* Gates in Sanctuary get full HP&lt;br /&gt;
* «Gates to another server» turn off&lt;br /&gt;
* All players that at this moment are in enemie's Sanctuary are teleported to the village&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Idols and buffs==&lt;br /&gt;
Small Idols give 5% buff to a value when installed; Great Idols give 10% buff; if the server has both Small and Great Idols installed at the same time - it receives 15% buff to the value.&lt;br /&gt;
[[Файл:Идолы.jpg|300px|thumb|Изображение Идолов в Ратуше]]&lt;br /&gt;
===Smaller Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Belbog===&lt;br /&gt;
Buff: increases amount of gold received from all sorces by 15%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Veles===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 10%&lt;br /&gt;
&lt;br /&gt;
===Great Bless of Perun===&lt;br /&gt;
Buff: increases amount of experience received from all sorces by 15%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 10%&lt;br /&gt;
&lt;br /&gt;
===Great Bless of Bereginya===&lt;br /&gt;
Buff: increases mana and HP regeneration by 15%&lt;br /&gt;
&lt;br /&gt;
===Small Bless of Mother Earth===&lt;br /&gt;
Buff: increases max mana of all characters by 5%&lt;br /&gt;
&lt;br /&gt;
===Bless of Mother Earth===&lt;br /&gt;
Buff: increases max HP of all characters by 10%&lt;br /&gt;
&lt;br /&gt;
===Greater Bless of Mother Earth===&lt;br /&gt;
Buff: increases max HP of all characters by 15%&lt;br /&gt;
&lt;br /&gt;
[[Категория:﻿﻿﻿ПвП игры]]&lt;/div&gt;</description>
			<pubDate>Fri, 20 May 2011 12:12:37 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Idols</comments>		</item>
		<item>
			<title>Idols</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Idols</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goal is to capture the statue of god (idol), bring it to your server's city and place in Sanctuary. After it all players of current server receive special buff.&lt;br /&gt;
==Phases==&lt;br /&gt;
&lt;br /&gt;
===Phase one. Capturing Idols===&lt;br /&gt;
Starts on monday, 18.00 server time.&lt;br /&gt;
Players fight for Idols on Carawan way trying to get them to own server. In this phase players can't access other servers. Idols spawn on Carawan way every 5 minutes - total of 10 Idols.&lt;br /&gt;
&lt;br /&gt;
====Beginning of phase====&lt;br /&gt;
In 30, 20, 10 and 5 before game starts a message appear on all server about event start. When game reloads (at 18:00 server time) «World have lost all blesses».&lt;br /&gt;
10 different Idols spawn in Carawan way; all Idols existing on servers are deleted from Sanctuaries.&lt;br /&gt;
&lt;br /&gt;
====Rules of Idols spawn====&lt;br /&gt;
* There are several places where Idols can spawn; place is chosen randomly for each Idol&lt;br /&gt;
* Idols spawn each 10 minutes&lt;br /&gt;
* Idols are marked on map with special icon (star)&lt;br /&gt;
&lt;br /&gt;
====Rules of caturing====&lt;br /&gt;
* Idols have the same appearance as the flag in &amp;quot;capture the flag&amp;quot; game&lt;br /&gt;
* When a player that has the Idols dies - Idol is dropped and any player can pick it up&lt;br /&gt;
* Player can't handle the Idol for more then 40 secinds&lt;br /&gt;
* After 40 seconds player drops the Idol and recieves &amp;quot;Tired&amp;quot; buff that doesn't allow him to pick up any Idol for 1 minute&lt;br /&gt;
&lt;br /&gt;
'''Idol dropes if:'''&lt;br /&gt;
* Player gets on the mount (horse)&lt;br /&gt;
* Player uses teleportation scroll&lt;br /&gt;
* Player logs out&lt;br /&gt;
&lt;br /&gt;
When player gets to Sanctuary of his own server, he can install an Idol on a special place by standing on corresponding place, after it Idol is installed and buss starts working. For installing an Idol this player receives 100 gold.&lt;br /&gt;
&lt;br /&gt;
====End of phase====&lt;br /&gt;
Phase ends when all Idols are installed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second phase. Siege and defence of Sanctuary.===&lt;br /&gt;
Starts on Tuesday, Thursday, Saturday at 18.00 and runs for 6 hours (till midnight).&lt;br /&gt;
Players try to get though defence of other servers and capture the Idols from Sanctuaries.&lt;br /&gt;
Reward is the same - buff for all players of server where the Idol is installed.&lt;br /&gt;
Any player can take part in defence or siege; no level or gearscore restriction exist.&lt;br /&gt;
&lt;br /&gt;
====Gates to another server:====&lt;br /&gt;
&lt;br /&gt;
«Gates to another server» are situated on Carawan Way (Coordinates: 122; 44). When player clicks it - a special form with list of servers appear and player can choose a server that he wants to go to. On selected server plater appeares in Sanctuary. The way to Idols is blocked by 3 gates.&lt;br /&gt;
&lt;br /&gt;
====Gates of Sanctuary:====&lt;br /&gt;
[[Файл:Таран и ворота.jpg|300px|thumb|Разрушение ворот]]&lt;br /&gt;
During this phase while Gates to another server are open player have to go into them, destroy all the gates, capture the idols and return with them to their own server. Along the way where gates are situated there is a gallery where defenders can stand and kill enemies.&lt;br /&gt;
Any player can attack the gates. Each character or pet deals 5 damage to gates per hit. Gates save their HP level during the week cycle. Gates have 54000 HP. When gates are under attack - a special message appeares on server that is attacked and the bell on city hall starts ringing, informing palyers about the attack. To destroy the gates you can also use:&lt;br /&gt;
&lt;br /&gt;
'''Bombs.''' Recipe is available at '''Master of siege weapons''', who is situated in the beginning of Sanctuary (attacker's side); Alchemist skill is required.&lt;br /&gt;
To use the bomb - select the target (gates) and click on the bomb in the inventory (you can also put bomb icon on fast use panel). Наносят урон в зависимости от типа:&lt;br /&gt;
* Малая алхимическая бомба = 8 ед.урона (1 уровень профессии алхимик)&lt;br /&gt;
* Массивная алхимическая бомба = 13 ед.урона (26 уровень профессии алхимик)&lt;br /&gt;
* Разрушительная алхимическая бомба = 18 ед.урона (51 уровень профессии алхимик)&lt;br /&gt;
* Великая алхимическая бомба = 23 ед.урона (76 уровень профессии алхимик)&lt;br /&gt;
&lt;br /&gt;
'''Таран.''' Таран является петом. Одновременно на локации может находится только 1 таран. Рецепт для создания продаётся у НПСа '''Осадных дел мастер''', который находится вначале локации, ведущей к Храму, необходим зверовод с уровнем навыка 76. После одевания пета он существует только 5 минут. Нападает только на ворота, и наносит 270 урона. Имеет 7.200.000 хп.&lt;br /&gt;
&lt;br /&gt;
====Храм:====&lt;br /&gt;
Вход в храм со стороны вражеского сервера осуществляется через специальную локацию из Караванного пути - Капище (см. выше). Игроки своего сервера, защищающие Храм, могут войти в него из Фрагорска, через Врата Храма, которые расположены у Ратуши Фрагорска.&lt;br /&gt;
Внутри Храма стоят идолы, принесённые сюда игроками севера в предыдущей фазе игры, каждый из которых игрок вражеского сервера может забрать, наведясь на него и подойдя вплотную. При смерти носителя идол выпадает в точку его смерти. Если Идол не подобран в течении 5 минут, то он возвращается в случайное место на Караванном пути. Любой из защитников может подобрать Идол и вернуть его на место самостоятельно так же как и в предыдущем этапе. Механизм переноса идолов на свой сервер аналогичен предыдущей фазе с той лишь разницей, что теперь прежде необходимо вернуться в Караванный путь.&lt;br /&gt;
&lt;br /&gt;
====Смерть игроков:====&lt;br /&gt;
Если умер персонаж с текущего сервера, он будет перемещён в точку возрождения во Фрагорске&lt;br /&gt;
* Правила возрождения стандартные&lt;br /&gt;
* Координаты : 83, 66&lt;br /&gt;
Если умер персонаж с другого сервера, то он будет перемещаем в точку на этой же локации, в её начале&lt;br /&gt;
* Правила возрождения стандартные&lt;br /&gt;
* Координаты: 269, 29&lt;br /&gt;
&lt;br /&gt;
====Завершение фазы:====&lt;br /&gt;
* Фаза завершается во вторник, четверг, субботу, в 24.00.&lt;br /&gt;
* В низу экрана выводится объявление «Врата закрываются»&lt;br /&gt;
* На Городская ратуше перестают играть колокола&lt;br /&gt;
* Врата капища – приводятся в начальное состояние (полное здоровье)&lt;br /&gt;
* «Врата на другой сервер» выключаются&lt;br /&gt;
* Все игроки других серверов, находящиеся в святилище, телепортируются на свой сервер в точку эвакуации.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Идолы и их инфлуенсы==&lt;br /&gt;
[[Файл:Идолы.jpg|300px|thumb|Изображение Идолов в Ратуше]]&lt;br /&gt;
===Малое благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Белбога. Белбог дарует свое малое благословение: 5% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Белбога. Белбог дарует свое благословение: 10% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Белбога. Белбог дарует свое великое благословение: 15% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 15%&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Велеса. Велес дарует свое малое благословение: 5% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Велеса. Велес дарует свое благословение: 10% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Велеса. Велес дарует свое великое благословение: 15% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 15%&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Перуна. Перун дарует свое малое благословение: 5% к получению опыта из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого опыта на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Перуна. Перун дарует свое благословение: 10% к получению опыта из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого опыта на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Перуна. Перун дарует свое великое благословение: 15% к получению опыта из всех источников»&lt;br /&gt;
Действие:  10% к получению опыта из всех источников&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Берегини. Берегиня дарует свое малое благословение: 5% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 5% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Берегини. Берегиня дарует свое благословение: 10% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 10% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Берегини. Берегиня дарует свое великое благословение: 15% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 15% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Велеса. Велес дарует свое малое благословение: 5% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Велеса. Велес дарует свое благословение: 10% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Велеса. Велес дарует свое великое благословение: 15% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 15%&lt;br /&gt;
&lt;br /&gt;
[[Категория:﻿﻿﻿ПвП игры]]&lt;/div&gt;</description>
			<pubDate>Fri, 20 May 2011 11:46:07 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Idols</comments>		</item>
		<item>
			<title>Idols</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Idols</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;Created page with 'Goal is to capture the statue of god (idol), bring it to your server's city and place in Sanctuary. After it all players of current server receive special buff. ==Phases==  ===Ph…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goal is to capture the statue of god (idol), bring it to your server's city and place in Sanctuary. After it all players of current server receive special buff.&lt;br /&gt;
==Phases==&lt;br /&gt;
&lt;br /&gt;
===Phase one. Capturing Idols===&lt;br /&gt;
Starts on monday, 18.00 server time.&lt;br /&gt;
Players fight for Idols on Carawan way trying to get them to own server. In this phase players can't access other servers. Idols spawn on Carawan way every 5 minutes - total of 10 Idols.&lt;br /&gt;
&lt;br /&gt;
====Beginning of phase:====&lt;br /&gt;
In 30, 20, 10 and 5 before game starts a message appear on all server about event start. When game reloads (at 18:00 server time) «World have lost all blesses».&lt;br /&gt;
10 different Idols spawn in Carawan way; all Idols existing on servers are deleted from Sanctuaries.&lt;br /&gt;
&lt;br /&gt;
====Rules of Idols spawn:====&lt;br /&gt;
* There are several places where Idols can spawn; place is chosen randomly for each Idol&lt;br /&gt;
* Idols spawn each 10 minutes&lt;br /&gt;
* Idols are marked on map with special icon (star)&lt;br /&gt;
&lt;br /&gt;
====Rules of caturing:====&lt;br /&gt;
* Idols have the same appearance as the flag in &amp;quot;capture the flag&amp;quot; game&lt;br /&gt;
* When a player that has the Idols dies - Idol is dropped and any player can pick it up&lt;br /&gt;
* Player can't handle the Idol for more then 40 secinds&lt;br /&gt;
* After 40 seconds player drops the Idol and recieves &amp;quot;Tired&amp;quot; buff that doesn't allow him to pick up any Idol for 1 minute&lt;br /&gt;
&lt;br /&gt;
'''Idol dropes if:'''&lt;br /&gt;
* Player gets on the mount (horse)&lt;br /&gt;
* Player uses teleportation scroll&lt;br /&gt;
* Player logs out&lt;br /&gt;
&lt;br /&gt;
When player gets to Sanctuary of his own server, he can install an Idol on a special place by standing on corresponding place, after it Idol is installed and buss starts working. For installing an Idol this player receives 100 gold.&lt;br /&gt;
&lt;br /&gt;
====End of phase:====&lt;br /&gt;
Phase ends when all Idols are installed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second phase. Siege and defence of Sanctuary.===&lt;br /&gt;
Starts on Tuesday, Thursday, Saturday at 18.00 and runs for 6 hours (till midnight).&lt;br /&gt;
Players try to get though defence of other servers and capture the Idols from Sanctuaries.&lt;br /&gt;
Reward is the same - buff for all players of server where the Idol is installed.&lt;br /&gt;
Any player can take part in defence or siege; no level or gearscore restriction exist.&lt;br /&gt;
&lt;br /&gt;
====Gates to another server:====&lt;br /&gt;
&lt;br /&gt;
«Gates to another server» are situated on Carawan Way (Coordinates: 122; 44). When player clicks it - a special form with list of servers appear and player can choose a server that he wants to go to. On selected server plater appeares in Sanctuary. The way to Idols is blocked by 3 gates.&lt;br /&gt;
&lt;br /&gt;
====Gates of Sanctuary:====&lt;br /&gt;
[[Файл:Таран и ворота.jpg|300px|thumb|Разрушение ворот]]&lt;br /&gt;
В процессе фазы, пока открыты Врата на другой мир, игроки должны уничтожить три пары Врат капища и унести идолы на свой сервер, вернувшись к началу локации. Вдоль Врат, с двух сторон, от Храма тянуться выступы, предназначенные для защитников Врат, которые смогут стоять на них и атаковать врагов, при этом защитники так же будут доступны для вражеской атаки.&lt;br /&gt;
Атаковать врата могут персонажи любого уровня, нанося фиксированный низкий урон. Во время атаки на Городской Ратуше Фрагорска начинают звонить колокола. Для уничтожения врат можно так же использовать:&lt;br /&gt;
&lt;br /&gt;
'''Бомбы.''' Рецепт для создания доступен у НПСа '''Осадных дел мастер''', который находится вначале локации, ведущей к Храму, необходима профессия алхимик.&lt;br /&gt;
Для использования нужно навестись на врата и нажать на предмет в инвентаре или ПБД. Наносят урон в зависимости от типа:&lt;br /&gt;
* Малая алхимическая бомба = 8 ед.урона (1 уровень профессии алхимик)&lt;br /&gt;
* Массивная алхимическая бомба = 13 ед.урона (26 уровень профессии алхимик)&lt;br /&gt;
* Разрушительная алхимическая бомба = 18 ед.урона (51 уровень профессии алхимик)&lt;br /&gt;
* Великая алхимическая бомба = 23 ед.урона (76 уровень профессии алхимик)&lt;br /&gt;
&lt;br /&gt;
'''Таран.''' Таран является петом. Одновременно на локации может находится только 1 таран. Рецепт для создания продаётся у НПСа '''Осадных дел мастер''', который находится вначале локации, ведущей к Храму, необходим зверовод с уровнем навыка 76. После одевания пета он существует только 5 минут. Нападает только на ворота, и наносит 270 урона. Имеет 7.200.000 хп.&lt;br /&gt;
&lt;br /&gt;
====Храм:====&lt;br /&gt;
Вход в храм со стороны вражеского сервера осуществляется через специальную локацию из Караванного пути - Капище (см. выше). Игроки своего сервера, защищающие Храм, могут войти в него из Фрагорска, через Врата Храма, которые расположены у Ратуши Фрагорска.&lt;br /&gt;
Внутри Храма стоят идолы, принесённые сюда игроками севера в предыдущей фазе игры, каждый из которых игрок вражеского сервера может забрать, наведясь на него и подойдя вплотную. При смерти носителя идол выпадает в точку его смерти. Если Идол не подобран в течении 5 минут, то он возвращается в случайное место на Караванном пути. Любой из защитников может подобрать Идол и вернуть его на место самостоятельно так же как и в предыдущем этапе. Механизм переноса идолов на свой сервер аналогичен предыдущей фазе с той лишь разницей, что теперь прежде необходимо вернуться в Караванный путь.&lt;br /&gt;
&lt;br /&gt;
====Смерть игроков:====&lt;br /&gt;
Если умер персонаж с текущего сервера, он будет перемещён в точку возрождения во Фрагорске&lt;br /&gt;
* Правила возрождения стандартные&lt;br /&gt;
* Координаты : 83, 66&lt;br /&gt;
Если умер персонаж с другого сервера, то он будет перемещаем в точку на этой же локации, в её начале&lt;br /&gt;
* Правила возрождения стандартные&lt;br /&gt;
* Координаты: 269, 29&lt;br /&gt;
&lt;br /&gt;
====Завершение фазы:====&lt;br /&gt;
* Фаза завершается во вторник, четверг, субботу, в 24.00.&lt;br /&gt;
* В низу экрана выводится объявление «Врата закрываются»&lt;br /&gt;
* На Городская ратуше перестают играть колокола&lt;br /&gt;
* Врата капища – приводятся в начальное состояние (полное здоровье)&lt;br /&gt;
* «Врата на другой сервер» выключаются&lt;br /&gt;
* Все игроки других серверов, находящиеся в святилище, телепортируются на свой сервер в точку эвакуации.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Идолы и их инфлуенсы==&lt;br /&gt;
[[Файл:Идолы.jpg|300px|thumb|Изображение Идолов в Ратуше]]&lt;br /&gt;
===Малое благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Белбога. Белбог дарует свое малое благословение: 5% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Белбога. Белбог дарует свое благословение: 10% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Белбога===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Белбога. Белбог дарует свое великое благословение: 15% к получению золота из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого золота на 15%&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Велеса. Велес дарует свое малое благословение: 5% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Велеса. Велес дарует свое благословение: 10% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Велеса===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Велеса. Велес дарует свое великое благословение: 15% к величине вашего здоровья»&lt;br /&gt;
Действие: увеличивает максимальное количество здоровья персонажа на 15%&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Перуна. Перун дарует свое малое благословение: 5% к получению опыта из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого опыта на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Перуна. Перун дарует свое благословение: 10% к получению опыта из всех источников»&lt;br /&gt;
Действие: увеличивает количество получаемого опыта на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Перуна===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Перуна. Перун дарует свое великое благословение: 15% к получению опыта из всех источников»&lt;br /&gt;
Действие:  10% к получению опыта из всех источников&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Берегини. Берегиня дарует свое малое благословение: 5% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 5% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Берегини. Берегиня дарует свое благословение: 10% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 10% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Берегини===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Берегини. Берегиня дарует свое великое благословение: 15% к скорости регенерации здоровья и маны»&lt;br /&gt;
Действие: увеличивает скорость регенерации здоровья и маны на 15% как в бою, так и вне его.&lt;br /&gt;
&lt;br /&gt;
===Малое благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлен Малый Идол Велеса. Велес дарует свое малое благословение: 5% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 5%&lt;br /&gt;
&lt;br /&gt;
===Благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлен Великий Идол Велеса. Велес дарует свое благословение: 10% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 10%&lt;br /&gt;
&lt;br /&gt;
===Великое благословение Матери Сырой Земли===&lt;br /&gt;
Описание: «На сервере установлены 2 Идола Велеса. Велес дарует свое великое благословение: 15% к величине вашей маны»&lt;br /&gt;
Действие: увеличивает максимальное количество маны персонажа на 15%&lt;br /&gt;
&lt;br /&gt;
[[Категория:﻿﻿﻿ПвП игры]]&lt;/div&gt;</description>
			<pubDate>Fri, 20 May 2011 11:22:11 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Idols</comments>		</item>
		<item>
			<title>Pets - common information</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Pets_-_common_information</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;Protected &amp;quot;Pets - common information&amp;quot; ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pet'''&amp;lt;br&amp;gt;&lt;br /&gt;
...is a character’s companion, able to help in a difficult situation, to protect in fight, to strengthen the character or to weaken the opponent. Companions serve as true assistants in fight, both against monsters and against other characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== About pets ===&lt;br /&gt;
The pet passes the following stages: the Cocoon, the Cub and Adult. Adult pet can couple three times a life, giving birth to a cocoon of the second generation pet. The second generation pet cannot couple and breed. It is possible to get rid of the pet immediately and irreversibly by throwing out its icon from a backpack, just as anything.&lt;br /&gt;
&lt;br /&gt;
One character can have only one active pet simultaneously – the one in a cell for the pets of the character. But in a backpack the character can have the quantity of pets and cocoons, limited only in the backpack volume.&lt;br /&gt;
&lt;br /&gt;
A pet can be named at any moment of its life after its birth from a cocoon, and the name is easy to change. Names of char's pets are not unique but the general list of the forbidden names extends on them.&lt;br /&gt;
&lt;br /&gt;
The pet cannot be transmitted to other characters differently than by the Auction.&lt;br /&gt;
&lt;br /&gt;
The pets need food. In the pet's description under a health scale there is a green colour scale 1 – 100, showing the degree of its satiety. Satiety of the pet lowers faster when it’s in fight and slower when it does not fight.&lt;br /&gt;
&lt;br /&gt;
=== [[image:Cacoon.png]] The Cocoon ===&lt;br /&gt;
The 1st cacoon will be received from doing quest. If wish for more, it can be purchased in the shop or at the auction, it is possible to receive it as the award for a task performance or to win in PvP game. Pets of different species can emerge from a cocoon:  wolf, tiger, panda or dragon. Thus all cocoons of pets look equally [[image:Cacoon.png]].&lt;br /&gt;
&lt;br /&gt;
* To receive a cub from a cocoon, it is necessary to place a cocoon in a special cell on a char's profile. For this purpose the character should not be under tenth level. In 24 hours (real time) the cacoon will hatch a cub. It is possible to make its birth faster by means of a special elixir &amp;quot;the accelerator of a birth for pets&amp;quot; [[image:Accelerator.png]]. It is also possible to increase the chance of birth of a desired kind of cub by purchasing a cocoon basket [[image:Basket.png]] (there is a special basket for each kind of pets).&lt;br /&gt;
&lt;br /&gt;
=== The Cub ===&lt;br /&gt;
The cub is a small pretty creature with remote similarity to the future adult pet. The cub can be male or female. It follows its owner everywhere. The cub is not attacked by monsters and does not get harmed by other characters attacks, either direct or indirect. If the character uses a [[scroll of teleport]] the cub is transferred with the owner.&lt;br /&gt;
&lt;br /&gt;
While the cub grows, it receives slots for armour and weapon and cells for studying abilities. Becoming adult, it stops receiving new cells and slots and after that it can be improved only by association with companions.&lt;br /&gt;
&lt;br /&gt;
=== Satiety and experience at cubs ===&lt;br /&gt;
A companion cub has 100 points of satiety. If companion cub satiety falls to 0, the cub feels tired and falls asleep. To wake it up the owner has to use a special item – “an awakener” (can be gained in the village Fragoville or in the city Fragotown). To avoid it, an owner should feed the cub with a special forage. The forage can be several kinds. &lt;br /&gt;
&lt;br /&gt;
# - Small slices of meat - accessible as a loot from the cows grazed on the Pasture.&lt;br /&gt;
# - Small slices of meat with vitamins - accessible in the shop. &lt;br /&gt;
&lt;br /&gt;
When eats a special forage for growth, the cub grows from 1 to 10th level. During transition between levels it can receive ability and equipment slots. The cub can receive experience only receiving special meal which can either be purchased or received as trophies from the monsters. With every 5 portions the cub gets 1 level. When 11th level is reached the cub turns into the 11 level adult pet and can help its owner in fights.&lt;br /&gt;
&lt;br /&gt;
 ''Each level requires 500 units of experience.&lt;br /&gt;
 Standard potion adds only 25 units.&lt;br /&gt;
 On each level 20 small bottles with &lt;br /&gt;
 such experience are required. Small&lt;br /&gt;
 bottles of experience which give at&lt;br /&gt;
 once 500 units of experience can be&lt;br /&gt;
 bought in the SHOP or received from&lt;br /&gt;
 the task or in &amp;quot;the Wheel of Fate &amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The adult pet ===&lt;br /&gt;
The adult pet is a creature like the usual large monster in size. As well as a cub the adult pet follows the owner everywhere. The adult pet has cells for studying abilities which it has received at small age or by eating other pets.&lt;br /&gt;
&lt;br /&gt;
The pet receives experience together with the character and grows in level. The pets can not outgrow its owner in level. The adult pet can have 4 (6 for a dragon) own slots of equipment - the weapon and an armour.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics of pets ===&lt;br /&gt;
Pets have the same characteristics characters have but their level growth differs. Characteristics of pets grow the following way: from birth each pet has Stat of growth of the characteristic.&lt;br /&gt;
&lt;br /&gt;
Gaining a new level a companion receives 1 point on each of characteristics. Thus, this point is multiplied by significance of an indicator of growth for the given characteristic. For example: at a mighty dragon significance of parameter of growth for the characteristic &amp;quot;force&amp;quot; - 15; at each level the final received significance for the characteristic &amp;quot;force&amp;quot; will be equal 1 х 15 = 15;&lt;br /&gt;
&lt;br /&gt;
Endurance of companions always has the maximum indicator of growth, with allowance for specific bonuses of companions.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics growth ===&lt;br /&gt;
The characteristics are the parameters of the pet's growth (force, dexterity, endurance, mobility, intelligence and spirit) which increase with the level growth. Also these parameters influence an actual value of the characteristics, received by the pet from clothes and weapon, and also own pet's characteristics according to the table of pets characteristics.&lt;br /&gt;
&lt;br /&gt;
The growth of the pet's characteristics can be improved using the mechanism of improvement of pets. Limiting significances are indicated in the table below. &lt;br /&gt;
   &lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; table border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;b&amp;gt;The table of limiting significances of the characteristics growth, quantity of the slots and cells for spells&amp;lt;/b&amp;gt;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kind of the pet &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the growth Sum of the Characteristics&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the maximum amount of the Characteristics growth&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | The maximum figure of the growth characteristic&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the maximum number of slots and spell cells at birth&lt;br /&gt;
|-  &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | F&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | L&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | En&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | M&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | I&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | S&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | 4/4&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | 4/4&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | 6/6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &amp;lt;center&amp;gt;*F - force, L - dexterity, En - endurance, M - mobility,  I - intelligence, S - spirit&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specific bonuses of pets ===&lt;br /&gt;
&lt;br /&gt;
Each kind of the pets has specific bonuses which strengthen some pet's characteristics and weaken the others. Usually the pets have 2 such bonuses and 2 influences. Mighty companions have 2 more influences. Also a kind of the pet influences the quantity of additional health and armour.&lt;br /&gt;
Spices bonuses of pets by types are represented in the table below:&lt;br /&gt;
&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; table border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;b&amp;gt;The table of specific bonuses of pets&amp;lt;/b&amp;gt;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kind of pet &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Value of bonuses&lt;br /&gt;
|-  &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | F&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | L&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | En&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | M&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | I&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | S&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &amp;lt;center&amp;gt;*F - force, L - dexterity, En - endurance, M - mobility,  I - intelligence, S - spirit&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The experience and the growth of the pet in levels ===&lt;br /&gt;
When 11th level is reached a cub becomes an adult - its appearance varies. It receives other abilities and possibility to fight together with the owner. Sharing fights with the owner, the companion gains a own experience equal 65 % from the experience gained for the same fight by the character (''this experience is not deducted from experience of the character, the character receives its full experience''). The companion cannot has higher level than its character-owner. It is possible to equip the companion with the weapon and armour and to train new abilities using books.&lt;br /&gt;
&lt;br /&gt;
If the pet got too injured or hungry he falls asleep and hides. To wake it up the owner must use “the awaker”.&lt;br /&gt;
&lt;br /&gt;
It is necessary to feed an adult companion regularly as well as a cub. If its satiety falls to 10 or lower, it becomes such hungry and unfortunate that it cannot fight and at the first gained blow it falls asleep. To wake it up the owner must use “the awakener”.&lt;br /&gt;
When your pet is too hungry he writes you &amp;quot;Please feed me. I'm hungry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Armour and the weapon of pets ===&lt;br /&gt;
If the adult pet has necessary slots, it is possible to equip it with the weapon and the armour. Armour sets and weapons for companions have different characteristics so there is always a possibility to pick up the required things for each pet. The Maximum quantity of slots for the armour and the weapon is  4 for the Panda, the Tiger and the Wolf, and is 6 for the Dragon. Pets’ items are subject to the same rules, as characters’ items.&lt;br /&gt;
&lt;br /&gt;
To open armour and weapon slots it is possible to use the mechanism of the pets improvement or to purchase (for emeralds) the subject which opens a cell for guarantee in a shop.&lt;br /&gt;
&lt;br /&gt;
=== Abilities of pets ===&lt;br /&gt;
While growing pets gain potential to study different abilities. Abilities of pets are studied with the help of special books purchased or received as trophies from monsters.&lt;br /&gt;
&lt;br /&gt;
=== Management of your pet ===&lt;br /&gt;
&lt;br /&gt;
The companion (your pet) can indicate behaviour model:&lt;br /&gt;
* Aggressive - to attack all targets within reach.&lt;br /&gt;
* Attack on command - to attack the targets indicated by the owner.&lt;br /&gt;
* Protect the owner - to attack only targets attacking the owner.&lt;br /&gt;
* Simply follow - the companion attacks only targets have attacked it.&lt;br /&gt;
* Withdraw - the companion comes back to the owner. &lt;br /&gt;
&lt;br /&gt;
The control panel of companion (your pet) automatically appears on the screen over the panel of hotkeys as soon as the companion becomes active.&lt;br /&gt;
* At a click on an icon the companion executes corresponding action.&lt;br /&gt;
* As soon as the companion disappears or falls asleep the icons of its special attacks and spells disappear. &lt;br /&gt;
&lt;br /&gt;
=== The pet in fight ===&lt;br /&gt;
In fight the pet attacks the same targets which are attacked by its owner (if ”not allowing to attack” behavior model is not indicated). If the pet is injured in fight, its health can be restored by the special elixirs sold by the sorceress or in &amp;quot;Trade and Repair&amp;quot;. If the pet looses all its health in fight, it disappears and hides in the cell of the character, and the owner gets the message: «your companion has got tired and has fallen asleep». To wake it up the owner has to use a special item - ”the awaker”. “The awaker” responding speed is 1 second, cool down time for “the awaker” - 5 minutes.&lt;br /&gt;
Protection and attack of the pet can be increased by having purchased a special weapon and an armour. Pets have a quantity of equipment and the weapon slots.&lt;br /&gt;
&lt;br /&gt;
'''See also:''' [[more about pets]]&lt;/div&gt;</description>
			<pubDate>Thu, 21 Oct 2010 08:24:38 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Pets_-_common_information</comments>		</item>
		<item>
			<title>Pets - common information</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Pets_-_common_information</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;Undo revision 2130 by 91.210.106.105 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pet'''&amp;lt;br&amp;gt;&lt;br /&gt;
...is a character’s companion, able to help in a difficult situation, to protect in fight, to strengthen the character or to weaken the opponent. Companions serve as true assistants in fight, both against monsters and against other characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== About pets ===&lt;br /&gt;
The pet passes the following stages: the Cocoon, the Cub and Adult. Adult pet can couple three times a life, giving birth to a cocoon of the second generation pet. The second generation pet cannot couple and breed. It is possible to get rid of the pet immediately and irreversibly by throwing out its icon from a backpack, just as anything.&lt;br /&gt;
&lt;br /&gt;
One character can have only one active pet simultaneously – the one in a cell for the pets of the character. But in a backpack the character can have the quantity of pets and cocoons, limited only in the backpack volume.&lt;br /&gt;
&lt;br /&gt;
A pet can be named at any moment of its life after its birth from a cocoon, and the name is easy to change. Names of char's pets are not unique but the general list of the forbidden names extends on them.&lt;br /&gt;
&lt;br /&gt;
The pet cannot be transmitted to other characters differently than by the Auction.&lt;br /&gt;
&lt;br /&gt;
The pets need food. In the pet's description under a health scale there is a green colour scale 1 – 100, showing the degree of its satiety. Satiety of the pet lowers faster when it’s in fight and slower when it does not fight.&lt;br /&gt;
&lt;br /&gt;
=== [[image:Cacoon.png]] The Cocoon ===&lt;br /&gt;
The 1st cacoon will be received from doing quest. If wish for more, it can be purchased in the shop or at the auction, it is possible to receive it as the award for a task performance or to win in PvP game. Pets of different species can emerge from a cocoon:  wolf, tiger, panda or dragon. Thus all cocoons of pets look equally [[image:Cacoon.png]].&lt;br /&gt;
&lt;br /&gt;
* To receive a cub from a cocoon, it is necessary to place a cocoon in a special cell on a char's profile. For this purpose the character should not be under tenth level. In 24 hours (real time) the cacoon will hatch a cub. It is possible to make its birth faster by means of a special elixir &amp;quot;the accelerator of a birth for pets&amp;quot; [[image:Accelerator.png]]. It is also possible to increase the chance of birth of a desired kind of cub by purchasing a cocoon basket [[image:Basket.png]] (there is a special basket for each kind of pets).&lt;br /&gt;
&lt;br /&gt;
=== The Cub ===&lt;br /&gt;
The cub is a small pretty creature with remote similarity to the future adult pet. The cub can be male or female. It follows its owner everywhere. The cub is not attacked by monsters and does not get harmed by other characters attacks, either direct or indirect. If the character uses a [[scroll of teleport]] the cub is transferred with the owner.&lt;br /&gt;
&lt;br /&gt;
While the cub grows, it receives slots for armour and weapon and cells for studying abilities. Becoming adult, it stops receiving new cells and slots and after that it can be improved only by association with companions.&lt;br /&gt;
&lt;br /&gt;
=== Satiety and experience at cubs ===&lt;br /&gt;
A companion cub has 100 points of satiety. If companion cub satiety falls to 0, the cub feels tired and falls asleep. To wake it up the owner has to use a special item – “an awakener” (can be gained in the village Fragoville or in the city Fragotown). To avoid it, an owner should feed the cub with a special forage. The forage can be several kinds. &lt;br /&gt;
&lt;br /&gt;
# - Small slices of meat - accessible as a loot from the cows grazed on the Pasture.&lt;br /&gt;
# - Small slices of meat with vitamins - accessible in the shop. &lt;br /&gt;
&lt;br /&gt;
When eats a special forage for growth, the cub grows from 1 to 10th level. During transition between levels it can receive ability and equipment slots. The cub can receive experience only receiving special meal which can either be purchased or received as trophies from the monsters. With every 5 portions the cub gets 1 level. When 11th level is reached the cub turns into the 11 level adult pet and can help its owner in fights.&lt;br /&gt;
&lt;br /&gt;
 ''Each level requires 500 units of experience.&lt;br /&gt;
 Standard potion adds only 25 units.&lt;br /&gt;
 On each level 20 small bottles with &lt;br /&gt;
 such experience are required. Small&lt;br /&gt;
 bottles of experience which give at&lt;br /&gt;
 once 500 units of experience can be&lt;br /&gt;
 bought in the SHOP or received from&lt;br /&gt;
 the task or in &amp;quot;the Wheel of Fate &amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The adult pet ===&lt;br /&gt;
The adult pet is a creature like the usual large monster in size. As well as a cub the adult pet follows the owner everywhere. The adult pet has cells for studying abilities which it has received at small age or by eating other pets.&lt;br /&gt;
&lt;br /&gt;
The pet receives experience together with the character and grows in level. The pets can not outgrow its owner in level. The adult pet can have 4 (6 for a dragon) own slots of equipment - the weapon and an armour.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics of pets ===&lt;br /&gt;
Pets have the same characteristics characters have but their level growth differs. Characteristics of pets grow the following way: from birth each pet has Stat of growth of the characteristic.&lt;br /&gt;
&lt;br /&gt;
Gaining a new level a companion receives 1 point on each of characteristics. Thus, this point is multiplied by significance of an indicator of growth for the given characteristic. For example: at a mighty dragon significance of parameter of growth for the characteristic &amp;quot;force&amp;quot; - 15; at each level the final received significance for the characteristic &amp;quot;force&amp;quot; will be equal 1 х 15 = 15;&lt;br /&gt;
&lt;br /&gt;
Endurance of companions always has the maximum indicator of growth, with allowance for specific bonuses of companions.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics growth ===&lt;br /&gt;
The characteristics are the parameters of the pet's growth (force, dexterity, endurance, mobility, intelligence and spirit) which increase with the level growth. Also these parameters influence an actual value of the characteristics, received by the pet from clothes and weapon, and also own pet's characteristics according to the table of pets characteristics.&lt;br /&gt;
&lt;br /&gt;
The growth of the pet's characteristics can be improved using the mechanism of improvement of pets. Limiting significances are indicated in the table below. &lt;br /&gt;
   &lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; table border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;b&amp;gt;The table of limiting significances of the characteristics growth, quantity of the slots and cells for spells&amp;lt;/b&amp;gt;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kind of the pet &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the growth Sum of the Characteristics&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the maximum amount of the Characteristics growth&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | The maximum figure of the growth characteristic&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | the maximum number of slots and spell cells at birth&lt;br /&gt;
|-  &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | F&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | L&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | En&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | M&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | I&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | S&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | 4/4&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | 4/4&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | 6/6&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &amp;lt;center&amp;gt;*F - force, L - dexterity, En - endurance, M - mobility,  I - intelligence, S - spirit&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specific bonuses of pets ===&lt;br /&gt;
&lt;br /&gt;
Each kind of the pets has specific bonuses which strengthen some pet's characteristics and weaken the others. Usually the pets have 2 such bonuses and 2 influences. Mighty companions have 2 more influences. Also a kind of the pet influences the quantity of additional health and armour.&lt;br /&gt;
Spices bonuses of pets by types are represented in the table below:&lt;br /&gt;
&lt;br /&gt;
{| table cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; table border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;b&amp;gt;The table of specific bonuses of pets&amp;lt;/b&amp;gt;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Kind of pet &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Value of bonuses&lt;br /&gt;
|-  &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | F&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | L&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | En&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | M&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | I&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | S&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Wolf, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Panda, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Tiger, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 1 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;b&amp;gt;Dragon, 2 generation&amp;lt;/b&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &amp;lt;center&amp;gt;*F - force, L - dexterity, En - endurance, M - mobility,  I - intelligence, S - spirit&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The experience and the growth of the pet in levels ===&lt;br /&gt;
When 11th level is reached a cub becomes an adult - its appearance varies. It receives other abilities and possibility to fight together with the owner. Sharing fights with the owner, the companion gains a own experience equal 65 % from the experience gained for the same fight by the character (''this experience is not deducted from experience of the character, the character receives its full experience''). The companion cannot has higher level than its character-owner. It is possible to equip the companion with the weapon and armour and to train new abilities using books.&lt;br /&gt;
&lt;br /&gt;
If the pet got too injured or hungry he falls asleep and hides. To wake it up the owner must use “the awaker”.&lt;br /&gt;
&lt;br /&gt;
It is necessary to feed an adult companion regularly as well as a cub. If its satiety falls to 10 or lower, it becomes such hungry and unfortunate that it cannot fight and at the first gained blow it falls asleep. To wake it up the owner must use “the awakener”.&lt;br /&gt;
When your pet is too hungry he writes you &amp;quot;Please feed me. I'm hungry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Armour and the weapon of pets ===&lt;br /&gt;
If the adult pet has necessary slots, it is possible to equip it with the weapon and the armour. Armour sets and weapons for companions have different characteristics so there is always a possibility to pick up the required things for each pet. The Maximum quantity of slots for the armour and the weapon is  4 for the Panda, the Tiger and the Wolf, and is 6 for the Dragon. Pets’ items are subject to the same rules, as characters’ items.&lt;br /&gt;
&lt;br /&gt;
To open armour and weapon slots it is possible to use the mechanism of the pets improvement or to purchase (for emeralds) the subject which opens a cell for guarantee in a shop.&lt;br /&gt;
&lt;br /&gt;
=== Abilities of pets ===&lt;br /&gt;
While growing pets gain potential to study different abilities. Abilities of pets are studied with the help of special books purchased or received as trophies from monsters.&lt;br /&gt;
&lt;br /&gt;
=== Management of your pet ===&lt;br /&gt;
&lt;br /&gt;
The companion (your pet) can indicate behaviour model:&lt;br /&gt;
* Aggressive - to attack all targets within reach.&lt;br /&gt;
* Attack on command - to attack the targets indicated by the owner.&lt;br /&gt;
* Protect the owner - to attack only targets attacking the owner.&lt;br /&gt;
* Simply follow - the companion attacks only targets have attacked it.&lt;br /&gt;
* Withdraw - the companion comes back to the owner. &lt;br /&gt;
&lt;br /&gt;
The control panel of companion (your pet) automatically appears on the screen over the panel of hotkeys as soon as the companion becomes active.&lt;br /&gt;
* At a click on an icon the companion executes corresponding action.&lt;br /&gt;
* As soon as the companion disappears or falls asleep the icons of its special attacks and spells disappear. &lt;br /&gt;
&lt;br /&gt;
=== The pet in fight ===&lt;br /&gt;
In fight the pet attacks the same targets which are attacked by its owner (if ”not allowing to attack” behavior model is not indicated). If the pet is injured in fight, its health can be restored by the special elixirs sold by the sorceress or in &amp;quot;Trade and Repair&amp;quot;. If the pet looses all its health in fight, it disappears and hides in the cell of the character, and the owner gets the message: «your companion has got tired and has fallen asleep». To wake it up the owner has to use a special item - ”the awaker”. “The awaker” responding speed is 1 second, cool down time for “the awaker” - 5 minutes.&lt;br /&gt;
Protection and attack of the pet can be increased by having purchased a special weapon and an armour. Pets have a quantity of equipment and the weapon slots.&lt;br /&gt;
&lt;br /&gt;
'''See also:''' [[more about pets]]&lt;/div&gt;</description>
			<pubDate>Thu, 21 Oct 2010 08:24:18 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Pets_-_common_information</comments>		</item>
		<item>
			<title>Improved Pets</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Improved_Pets</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;/* Devouring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''Mighty Pet''' ==&lt;br /&gt;
&lt;br /&gt;
Mating of 2 ordinary pets will produce a cocoon for mighty pet. A mighty pet belongs to the same species as its &amp;quot;parents&amp;quot; and has basic attributes, armor and weapon slots, and ability slots but it is '''stronger and bigger'''. The armor, weapon and ability slots opened are random to all pets. Some will have 1, 2 or 3 armor or weapon or ability slots opened. Some will have all slots opened and some will have no open slot. Mighty pets cannot produce offspring. The strength of all pets depends on the available slots opened, the armor and weapon used, and the pet’s ability of choice.&lt;br /&gt;
&lt;br /&gt;
== Devouring ==&lt;br /&gt;
Devouring is a very important part of pet upgrade.&lt;br /&gt;
&lt;br /&gt;
You can improve your pet's GR by upgrading it.&lt;br /&gt;
&lt;br /&gt;
Ungrade in fact comes by one pet devouring another. This option is available from Dragon Farm Owner in Fragotown.&lt;br /&gt;
&lt;br /&gt;
Usual chance of successful upgrade (with only Small Key) of common pets is 40% and 60% for mighty pets, but with Catalysts it can become up to 100%.&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
Babies can't devour another pets&lt;br /&gt;
&lt;br /&gt;
And please review the scheme before starting:&lt;br /&gt;
&lt;br /&gt;
[[File:Devour_en.jpg]]&lt;br /&gt;
&lt;br /&gt;
Comment:&lt;br /&gt;
Arrow from one pet to another means that first pet can devour another.&lt;br /&gt;
Find the pet you upgrade and the pet you devour on scheme and if there is an arrow between them – devour is possible.&lt;br /&gt;
&lt;br /&gt;
To upgrade a pet come to Dragon Farm Owner and choose “Upgrade pet” in the dialogue menu.&lt;br /&gt;
&lt;br /&gt;
Put the pet you upgrade into first slot and the one you devour – into the second slot. Put Small Key and Catalysts into corresponding slots.&lt;br /&gt;
&lt;br /&gt;
In the form it will be written what GR stats can be upgraded. Now a little more about it.&lt;br /&gt;
&lt;br /&gt;
A pet can devour a GR stat which is equal or higher to his own. For example.&lt;br /&gt;
A wolf has 4 spirit. If he devours a wolf with 4, 5, 6 or 7 spirit – he will get his spirit upgraded by 1, so it will become 5.&lt;br /&gt;
If he devours a wolf with spirit 1, 2 or 3 – his spirit won't get upgraded.&lt;br /&gt;
If he has spirit 4 and dexterity 4, and the wolf he devours has spirit 4 and dexterity 5, then he will randomly get 1 GR stat (either spirit or dexterity) up by 1.&lt;br /&gt;
&lt;br /&gt;
Limits for GR stats&lt;br /&gt;
	All pets have 10 Stamina as default. Stamina can't be upgraded.&lt;br /&gt;
	Common pets (wolf, panda and tiger) have limit of 7 per GR stat.&lt;br /&gt;
	Mighty wolf, panda and tiger have limit 9 of GR per stat.&lt;br /&gt;
	Common dragon has limit 11 per stat.&lt;br /&gt;
	Mighty dragon has limit 15 per stat.&lt;br /&gt;
&lt;br /&gt;
What does a GR give you? In fact you have 3 stat columns in you pet's form.&lt;br /&gt;
Abs is a sum of you pet's own stats and stats he gets from items&lt;br /&gt;
GR is a Growth stat and can be upgraded as described above&lt;br /&gt;
and Data is a result of formula (Abs*(GR/10))&lt;br /&gt;
So in fact pet with GR = 5 gets only 50% of Abs he has. Mighty Dragons with 15 GR sue 150% of their stats. And Data is the final number that affects pet's damage and everything else.&lt;/div&gt;</description>
			<pubDate>Fri, 23 Jul 2010 10:27:38 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Improved_Pets</comments>		</item>
		<item>
			<title>File:Devour en.jpg</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/File:Devour_en.jpg</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Fri, 23 Jul 2010 10:27:10 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:Devour_en.jpg</comments>		</item>
		<item>
			<title>Improved Pets</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/Improved_Pets</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''Mighty Pet''' ==&lt;br /&gt;
&lt;br /&gt;
Mating of 2 ordinary pets will produce a cocoon for mighty pet. A mighty pet belongs to the same species as its &amp;quot;parents&amp;quot; and has basic attributes, armor and weapon slots, and ability slots but it is '''stronger and bigger'''. The armor, weapon and ability slots opened are random to all pets. Some will have 1, 2 or 3 armor or weapon or ability slots opened. Some will have all slots opened and some will have no open slot. Mighty pets cannot produce offspring. The strength of all pets depends on the available slots opened, the armor and weapon used, and the pet’s ability of choice.&lt;br /&gt;
&lt;br /&gt;
== Devouring ==&lt;br /&gt;
Devouring is a very important part of pet upgrade.&lt;br /&gt;
&lt;br /&gt;
You can improve your pet's GR by upgrading it.&lt;br /&gt;
&lt;br /&gt;
Ungrade in fact comes by one pet devouring another. This option is available from Dragon Farm Owner in Fragotown.&lt;br /&gt;
&lt;br /&gt;
Usual chance of successful upgrade (with only Small Key) of common pets is 40% and 60% for mighty pets, but with Catalysts it can become up to 100%.&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
	Babies can't devour another pets&lt;br /&gt;
&lt;br /&gt;
And please review the scheme before starting:&lt;br /&gt;
&lt;br /&gt;
Comment:&lt;br /&gt;
Arrow from one pet to another means that first pet can devour another.&lt;br /&gt;
Find the pet you upgrade and the pet you devour on scheme and if there is an arrow between them – devour is possible.&lt;br /&gt;
&lt;br /&gt;
To upgrade a pet come to Dragon Farm Owner and choose “Upgrade pet” in the dialogue menu.&lt;br /&gt;
&lt;br /&gt;
Put the pet you upgrade into first slot and the one you devour – into the second slot. Put Small Key and Catalysts into corresponding slots.&lt;br /&gt;
&lt;br /&gt;
In the form it will be written what GR stats can be upgraded. Now a little more about it.&lt;br /&gt;
&lt;br /&gt;
A pet can devour a GR stat which is equal or higher to his own. For example.&lt;br /&gt;
A wolf has 4 spirit. If he devours a wolf with 4, 5, 6 or 7 spirit – he will get his spirit upgraded by 1, so it will become 5.&lt;br /&gt;
If he devours a wolf with spirit 1, 2 or 3 – his spirit won't get upgraded.&lt;br /&gt;
If he has spirit 4 and dexterity 4, and the wolf he devours has spirit 4 and dexterity 5, then he will randomly get 1 GR stat (either spirit or dexterity) up by 1.&lt;br /&gt;
&lt;br /&gt;
Limits for GR stats&lt;br /&gt;
	All pets have 10 Stamina as default. Stamina can't be upgraded.&lt;br /&gt;
	Common pets (wolf, panda and tiger) have limit of 7 per GR stat.&lt;br /&gt;
	Mighty wolf, panda and tiger have limit 9 of GR per stat.&lt;br /&gt;
	Common dragon has limit 11 per stat.&lt;br /&gt;
	Mighty dragon has limit 15 per stat.&lt;br /&gt;
&lt;br /&gt;
What does a GR give you? In fact you have 3 stat columns in you pet's form.&lt;br /&gt;
Abs is a sum of you pet's own stats and stats he gets from items&lt;br /&gt;
GR is a Growth stat and can be upgraded as described above&lt;br /&gt;
and Data is a result of formula (Abs*(GR/10))&lt;br /&gt;
So in fact pet with GR = 5 gets only 50% of Abs he has. Mighty Dragons with 15 GR sue 150% of their stats. And Data is the final number that affects pet's damage and everything else.&lt;/div&gt;</description>
			<pubDate>Fri, 23 Jul 2010 10:26:42 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:Improved_Pets</comments>		</item>
		<item>
			<title>File:Button shop changeworld.png</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/File:Button_shop_changeworld.png</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Tue, 29 Jun 2010 13:12:13 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/File_talk:Button_shop_changeworld.png</comments>		</item>
		<item>
			<title>TheCastle</title>
			<link>http://en.fragoriawiki.com/wiki/index.php/TheCastle</link>
			<description>&lt;p&gt;Fw56193:&amp;#32;1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Захват замка – особая ПвП-игра, принимать участие в которой могут только игроки, состоящие в гильдиях.&lt;br /&gt;
&lt;br /&gt;
Игра представляет собой квадратное поле, в центре которого находится замок, огороженный рвом. В замок ведут 4 моста.&lt;br /&gt;
На игровом поле есть 4 точки входа в игру (они же - точки возрождения).[[Image:Guild pvp 1.JPG|thumb|220px| ]]&lt;br /&gt;
&lt;br /&gt;
Зайти на поле игры могут только игроки, состоящие в гильдии!&lt;br /&gt;
&lt;br /&gt;
'''Вход в игру находится во Фрагорске, в Стрелецкой слободе, в северо-западном углу слободы!'''&lt;br /&gt;
&lt;br /&gt;
== Фазы игры. ==&lt;br /&gt;
&lt;br /&gt;
1) Общий сбор. В этот момент открываются 4 портала, ведущие на игровое поле. Работают они в течение 30 минут. В это время все могут заходить на поле, но не могут атаковать. Баффы, тактика - все решается в течение этого часа. Ну и, конечно, ждем отстающих. Мосты, ведущие в замок, закрыты.[[Image:Guild pvp 2.JPG|thumb|220px| ]]&lt;br /&gt;
2) Начало первой фазы. В течение 30 минут врата в замок остаются закрытыми, игроки находятся во внешнем периметре. Возможна атака других игроков. Точки перехода, через которые можно попасть на поле игры, закрыты.&lt;br /&gt;
&lt;br /&gt;
3) Начало второй фазы. Открываюся врата замка. Внутри замка находятся защитные баффы. По периметру - атакующие. Суть, соответственно, в том, чтобы закрепиться внутри замка и не допускать туда никого. Фаза длится 30 минут.&lt;br /&gt;
4) Финал. За 5 минут до окончания игры в замке появляются Стражи Замка, которые пытаются вытеснить захватчиков. Затем врата замка закрываются, подсчитываются те, кто остался внутри на момент закрытия врат. Гильдия, количество членов которой на момент &amp;quot;финала&amp;quot; будет наибольшим - побеждает в игре.[[Image:Guild pvp 3.JPG|thumb|220px| ]]&amp;lt;br&amp;gt;&lt;br /&gt;
Общая продолжительность игры - 1 час.&lt;br /&gt;
&lt;br /&gt;
== Награда гильдии-победителю. ==&lt;br /&gt;
&lt;br /&gt;
Название гильдии, победившей в игре Захват замка, будет нанесено на специальную статую, установленную во Фрагорске рядом с Хранилицем.&lt;br /&gt;
&lt;br /&gt;
Если игра закончилась вничью (к примеру, в замке на момент окончания игры одинаковое количество членов двух гильдий) – статуя остается за предыдущим победителем.&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
Игра проходит раз в неделю по субботам в 20:00.&lt;br /&gt;
&lt;br /&gt;
У игры нет ограничения на количество участников. Поэтому рекомендуется установить [[Настройки графики|графические настройки игры]] на минимум.&lt;br /&gt;
&lt;br /&gt;
Размер групп для игры такой же, как и обычно – 10 человек, однако каждая гильдия может привести несколько групп. В целом, нет никакого ограничения на количество участников от каждой гильдии.&lt;br /&gt;
&lt;br /&gt;
Победа рассчитывается так:&amp;lt;br&amp;gt;&lt;br /&gt;
1. В зачётной зоне считается количество людей и выбираются гильдии с максимальным.&amp;lt;br&amp;gt;&lt;br /&gt;
1.1. Если этот максимум - ноль, то засчитывается ничья.&amp;lt;br&amp;gt;&lt;br /&gt;
1.2. Если такая гильдия одна - она победитель.&amp;lt;br&amp;gt;&lt;br /&gt;
1.3. Если таких гильдий несколько, то они переходят в п.2.&amp;lt;br&amp;gt;&lt;br /&gt;
2. Считается сумма уровней людей для гильдий, отобранных в пункте один. Выбираются гильдии с минимальной суммой уровней.&amp;lt;br&amp;gt;&lt;br /&gt;
2.1. Если такая гильдия одна - она победитель.&amp;lt;br&amp;gt;&lt;br /&gt;
2.2. Если таких гильдий несколько, то они переходят в п.3.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Считаем количество смертей персонажей за всё время игры, которые находятся в зачётной зоне. Выбираем гильдии с минимальной суммой смертей.&amp;lt;br&amp;gt;&lt;br /&gt;
3.1. Если такая гильдия одна - она победитель.&amp;lt;br&amp;gt;&lt;br /&gt;
3.2. Если несколько - ничья.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Пример.&lt;br /&gt;
&lt;br /&gt;
В зачётной зоне на момент завершения игры оказались четыре гильдии: А, Б, В, Г в следующих составах:&amp;lt;br&amp;gt;&lt;br /&gt;
Гильдия А: 4 65х уровня, умерших по 1 разу.&amp;lt;br&amp;gt;&lt;br /&gt;
Гильдия Б: 4 59х уровня, умерших по 1 разу.&amp;lt;br&amp;gt;&lt;br /&gt;
Гильдия В: 4 59х уровня, 2 умерли по 1 разу и 2 ни разу.&amp;lt;br&amp;gt;&lt;br /&gt;
Гильдия Г: 3 59х уровня, 2 умерли по 1 разу и 1 ни разу.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. Отбираем гильдии с максимальным количеством бойцов: А, Б, В. Если бы хоть одна успела привести ещё одного бойца - она бы выиграла.&amp;lt;br&amp;gt;&lt;br /&gt;
2. Считаем суммы уровней. Очевидно, что гильдия А вылетает. Остаются Б и В. Опять же, если бы хоть одна 59ка была ниже уровнем - её гильдия бы победила.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Считаем сумму смертей: 4 и 2. Выигрывает гильдия В.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
В случае победы победители, которые находятся в зачётной зоне получают памятные призы и название их гильдии украшает статую в центре Фрагорска до следующей игры.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
В случае ничьи: призов не получает никто, на статуе остаётся название победителя предыдущей игры.&lt;br /&gt;
&lt;br /&gt;
[[Категория:﻿﻿﻿ПвП игры]]&lt;/div&gt;</description>
			<pubDate>Thu, 15 Apr 2010 06:45:41 GMT</pubDate>			<dc:creator>Fw56193</dc:creator>			<comments>http://en.fragoriawiki.com/wiki/index.php/Talk:TheCastle</comments>		</item>
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